Typos/syntax errors fixed

Doh. Now the physics body of the player can be moved around with input from the user.  I think, haha.  Have to stop actions on keyup and figure out where the phys body IS so I can draw it there.
Using gPlayer0 pos in clientPlayer.js

I'm using it in the draw function of the class to draw the player where it is on to the canvas.  It does seem to draw, but the player position is not being changed by input as I thought.