Crash on master branch. Yay! UserSettings pointer issues. Redesigning
where the UserSettings are stored. Should be ALL in MainWindow
init
compiles! next put user things in user handler class
branching. Scale down to isolate bug
fixed. Next: checks
userButtonClicked simplified. userindex method removed and
isfirsttimeuser member
removed setUser signal from title
switch to master to grab isUserExist
removeUser and addUser Settings logic now in mainwindow.cpp
Various tidy ups. Next: userSettingsManager...but better name!
done. testing
fixed
.
stripped spaces in username using QString.simplified()
bug: crash found when last game bought
fixed. Was not removing pointers from QList.
next: testing all games
Fixed bug: not using all notes in allNotes game. now simply iterates
through map adding all keys
next fix warnings
works. merging to master