Initialized HUD Structure
Finalized HUD class structure and tied them to the main game class
Minor changes for merge
Merge with Andrew's Solution
Added getters and setters to the character class.
Refactored Action class to allow for greater variety and also ensure code readability.
Organized folders.
Finished Action and BattleController class.
Updated character class to include actions. Gave Warrior class the Attack action.
Merged everyone's code together.
Integrated HUD into level class.  Added states.   Refactored some and more is needed.
Removed duplicate folder.
Integrated BattleController class.  Allowed for player actions and attack through key presses.  Again, more refactoring to come.
Final merge for sprint 1
Implemented A* pathfinding, AI movement, and improved test level
Created state and AI classes.  Also refactored level class
Preparing merge with Scott branch