update the current work but not finished
Merge remote-tracking branch 'origin/master' into Mp4_branch
Implementation of sceAac module
Test on Fortix is all right. Savestate is also ok.
I've tried a New and Easy way implement and it works well, I think it could be totally applicable to other audio modules as sceMp3 etc.
Code your own way is really much easier to fix other bugs :)
Cleanup! Change some INFO_LOG to DEBUF_LOG to only point out important messages in release mode.
Cleanup comments again
Also show some important step from debug_log into info_log
Merge branch 'Mp4_branch' of https://github.com/kaienfr/ppsspp into Mp4_branch
still change logs
Fix hashmap crashes with games that load modules.

This should properly unload and reload the functions as necessary.
Merge pull request #5842 from unknownbrackets/hashmap

Fix hashmap crashes with games that load modules
minor changes to improve latency in aac playing base on https://github.com/kaienfr/ppsspp_cn/commit/3a12cf2ad76bcdfc2e424e366067cda3a046359e.
Test on Fortix even better than before.
Merge remote-tracking branch 'origin/master' into Mp4_branch
Merge branch 'Mp4_branch' into test_branch

Conflicts:
	Core/HW/SimpleAudioDec.cpp
	Core/HW/SimpleAudioDec.h