added onGUI to endCondtion script so that it does not go to a different scene at the end of the level. Also added the pause funtion to the object using the timeScale. Altered the moving blocks and lackey to check for timescale
Merge branch 'master' of https://github.com/MrDoor/Fartblasters

Conflicts:
	Assets/Audio/01b. probably level 1-1.wav.meta
Merge branch 'master' of https://github.com/MrDoor/Fartblasters

Conflicts:
	Assets/Audio/01b. probably level 1-1.wav.meta