Fix issue #12093
Updated generateContext to be quicker

Originally there was 2 getOption calls within the while loop. This doesn't display as a problem until a large amount of resources are pulled from the database.

By moving the getOption outside of the while loop and using the variable we see the generateContext() function speed up by about 100x.

With a resource tree of ~250,000 resources we saw about 1,600,000 calls to getOption, this new approach reduces that to 2.
Remove limit from modx-combo-category, displaying all available categories

Fixes #12087
Fix wrong error for namespace create
Fix window after show errors
Fix Password tab visible to users without permission
Fix javascript error while revert to default new property
Fix javascript error after click on permission row
Remove C:\fakepath\ from filename when importing property sets

Fixes #12184

Uncomment
Improved generateContext method to be quicker
Remove limit from modx-combo-category combobox

* origin/pr/12175:
  Remove limit from modx-combo-category, displaying all available categories
Fix wrong error message for creating new namespace

* origin/pr/12179:
  Fix wrong error for namespace create
Fix unnecessary scrollbars in windows

* origin/pr/12180:
  Fix window after show errors
Remove C:\fakepath\ from filename when importing property sets

* origin/pr/12185:
  Remove C:\fakepath\ from filename when importing property sets
Remove duplicate code by extend Resource pages
Fix Password tab visible in edit profile to users without permission

* origin/pr/12181:
  Fix Password tab visible to users without permission
Hide Duplicate buttons from Resource panel when user don't have permissions

* origin/pr/12188:
  Remove duplicate code by extend Resource pages
Fix javascript error while revert to default new property

* origin/pr/12183:
  Fix javascript error after click on permission row
  Fix javascript error while revert to default new property
Fix timezone problem

* origin/pr/12118:
  Fix issue #12093
Fixed error message and missed lexicon for create chunk