cpu: enhance power efficiency

Here we are trying to reduce power usage through the
use of macros cpu_relaxed_read and relaxed version of
idle_cpu().

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
seqlock: enhance power efficiency

Trying to improve the power efficiency in linux/seqlock.h,
using macros cpu_relaxed_read and cpu_read_relax.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
mutex: save power with better cpu_relax

Use cpu_relaxed_read and cpu_read_relax to allow more architectures to be able
to "relax" instead of busy spinning.

Bug 1440421

Signed-off-by: Alex Van Brunt <avanbrunt@nvidia.com>
Reviewed-by: Sumit Singh <sumsingh@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
sched: Trying to reduce power usage

Using macros cpu_relaxed_read, cpu_relaxed_read_long and
cpu_read_relax in core.c to improve power efficiency.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
hrtimer: enhance power efficiency

Defining relaxed version of hrtimer_callback_running(),
which will be used to improve power efficiency through
the use of macro cpu_relaxed_read_long.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
smp: enhance power efficiency

Here we are trying to reduce power usage through the
use of macros cpu_relaxed_read_short and cpu_relaxed_read.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
kernel/smp.c: use '|=' for csd_lock

csd_lock() uses assignment to data->flags rather than |=.  That is not
buggy at present because only one bit (CSD_FLAG_LOCK) is defined in
call_single_data.flags.

But it will become buggy if we later add another flag, so fix it now.

Signed-off-by: liguang <lig.fnst@cn.fujitsu.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
def: add new