Fix issues with the tile map block conversion, this was causing the black background tiles in VBA
Add initial movement control, still unfinished though
Better movement controls
Jump / Fall / Collision handlers
test drawing code
Correct RLE decoding and map room switching
Ignore transparent color in map index and correctly find the first real white in the offsets
Add collision
Move map screen data into RAM buffer to avoid artifacts when copying to the screen buffer
Make the sleep timer kick in after 30 seconds
Remove some superfluous jp instructions and move the player 1.5 frame ticker into the core
Update tileset
Some work on the tilesheet, also added tile animations
updates
Convert collision data from png file