Lockscreen: See through (1/2)

Add the ability to see through lockscreen.
Adapted to kitkat from jellybean by @BigBrother1984
Keyguard isn't visible if it hasn't been drawn.

Signed-off-by: hany <hany@codexc.com>
Signed-off-by: D4rKn3sSyS <jesdga95@gmail.com>
Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS2:

* Adding missing sem-colon.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

Change-Id: I9057a6e302a5a824799844f27e8f64ff677a520a

PS3:

* Replace and remove undefined mContext.
* Define the boolean enableScreenRotation inside new method.
* Whitespaces clean up.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS4:

* Restore mContext in setKeyguardParams().

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS5:

* Fixes for setKeyguardParams() and maybeCreateKeyguardLocked() methods, kitkat changed some things.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS6:

* Missing sem-colon.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS7: Fix all the things.

* Effects doesn't vanish after first unlock.
* Created condition in updateShowWallpaper() method that just return if see through is activated, he was restoring the wallpaper at second lock.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS8: Cosmetic changes.

* Correct java style name to seeThrough() and place it above updateShowWallpaper().

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS9: Other cosmetic changes.

* Better name to the see through boolean.
* Removed a space nitpick.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

PS10:

* We had two booleans for the same thing, ditch the one defined in one class only and take the global.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

Change-Id: I06d952f85baf284961a24c8c9f90b29f4aef719a

Conflicts:
	core/java/android/provider/Settings.java
Frameworks: Lockscreen Blur

  If user selects "See through" under screen security,
  the locksceen background will now appear transparent
  with the content behind it blurred.

Modificaitons made to the orginal commit to support Hammerhead and Flo.
It seems full HD images causes rendering artifacts. To prevent this,
we scale the image size to something more manageable.

PS2: Reduce calls to System.Settngs
     Move bitmap scaling to DisplayPowerController
PS3: Fix styling
PS4: Fixes: 1. Black wallpaper after turning off see through
            2. Wallpaper flicker on unlock when blur is enabled
PS5: Ignore status bar and nav bar when capturing screenshots

Change-Id: Ie72bab697726af5e145bd0192980885ea7222ecd
[1/2] FW: LockScreen Notifications by AOSPAL

THANKS AOSPAL -> David L.-W <david.leppla.weber@gmail.com>

Port from: http://review.carbon-rom.com/#/c/1399/

My try on making notifications easily accessable from lockscreen.
Credits to ChameleonOS, I got the notification listener permission and some small other stuff from their ActiveDisplay implementation.

Lockscreen Notifications allow you to manage all your notifications directly on the lockscreen.

Features:
- Pocket mode turn screen on when phone is pulled out of pocket and turn it off when phone gets back in pocket
- Hide low priority notifications
- Hide non-clearable notifications
- Allow dismissing even non-clearable notifications from lockscreen
- Just turn screen on when there's currently a notification pending
- Toggle between expanded and normal notification view by longpressing

This should still be considered as beta, even if it seems to work very well for me.

Lockscreen Notifications: Make "wake on notifications" user configurable

and some other small changes that hopefully will improve battery live

Lockscreen notifications: make height user configurable [1/2]

Lockscreen Notifications: fix possible NPE

Lockscreen Notifications: try on fixing notifications sometimes not responding

Lockscreen Notifications: always scroll to bottom so one sees the newest notification first

Lockscreen Notificaitons: Fix NPE while on setup wizard on clean flash

Lockscreen Notifications: several fixes

- fix notification not responding when removed and added in a short period of time (e.g. gravity screen start/stop)
- just unlock screen on notification click when there's an activity to start
- fix notification hide animation
- just wake screen on reposted notifications when it's not ongoing (wake on notification before made the device stay awake for ever when a download/countdown or something similiar was running)

PS3: Fixes & New Options (privacy, position)

Lockscreen Notifications: just scroll down in "showAllNotifications"

Lockscreen Notifications: Copyright

Lockscreen Notifications: make offset top user configurable & add privacy mode [1/2]

Lockscreen Notifications: Fix possible NPE

Lockscreen Notifications: make width dynamic (WRAP_CONTENT)

PS4: clean whitespace
PS5: hope this fix the bug
PS6: Off by default
PS7: Fix logic
     Fix IllegalArgumentException

Change-Id: Ibd73d05b5440c7376b87018ae7c702e3b85875b6
fb: TRDS some tweaks and fixes (1/2)

some smaller issues fixed and optimizations:

- fix twilightmode was wrong assigned to wrong value
- ligtsensor mode after first immediattely switch it does
  not allow for 5sec to switch again....after the 5sec it switches
  to current state if the sensor changed its state in this time.
  This prevends on the one hand on bad light conditions a permanent
  switch between dark/light as well it does not bring the system into
  troubles due of to much configuration changes at the same time
- get rid completly of the observe for the UI_THEME_MODE value and
  handle all over the UIModeManager
- adapt slimActions and settings to this new behaviour/method
- some cleanup and minor fixes

Change-Id: I4b2401bf7bef992ad3112ae5ccc852cd29b46bd0
trds: improve dialogs and menu popups

Change-Id: I54da4ac0236dfe16ee964ccb070944206d0544e2
Frameworks: notification drawer background (1/2)

so after keyguard is mostly done let us start notification drawer
and QS. First one custom background.....either color or picture
with custom alpha and ability to set a landscape picture seperatly
(landscape phone only)

Compared to the 4.3 included version completly recoded and better
integrated. No idea what I thought 1 year ago on the old implementation

cheeers

Conflicts:
	core/java/android/provider/Settings.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/NotificationPanelView.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java

Change-Id: Id7d0f718acd05d34fab57bb250c29ed944bdcd58
mutliwindow: notify split view if layout changed [2/2]

Change-Id: I2bbdd58dcf89cd70aa01a4c2bfc06641508f632c