Removed unneeded proj file.
Merge branch 'test' of github.com:kellyelton/OCTGN into test
Merge pull request #1178 from DarkSir23/test

Fixed the Aesthetic Fix
fix one form of ghost players

I still believe there are cases where they are on the server as well,
but this should resolve issues with there being extras for one client.
fix servers being left running

check me on this, seems like there could have been some reason it was
checking all clients and not just players; but in testing, this seems to
work fine.
Merge pull request #1180 from Soul1355/test

fix some game joining and server cleanup.
Merge branch 'test' of github.com:kellyelton/OCTGN into test
Updated recentchanges.txt
Auto generated commit for version 3.1.120.262-Test
Auto generated commit for version 3.1.121.262
Auto generated commit for Octgn.Online.GameService version 3.1.109.259
Stupid port junk.
Auto generated commit for Octgn.Online.GameService version 3.1.109.260
fix games stopping before the host can join

doh
Merge branch 'test' of https://github.com/kellyelton/OCTGN into test
Merge pull request #1181 from Soul1355/test

fix games stopping before the host can join
Changed the port so we can push out a new game service.
Auto generated commit for Octgn.Online.GameService version 3.1.109.261
Merge pull request #3 from kellyelton/test

Catching up with KellyElton Base