Ignore pivot channels in animations.
Enhance support for Windows 2008 server over remote desktop #3031
Minor changes to comments
Renamed type & values. UseReferenceDevice is back
One method renamed to look more generic.
Single line indentation correction reverted.

It made the corrected line look odd, for instance in github html view.
Update MonoGame to support service dependencies
Merge pull request #1 from mono/develop

Update my personal fork to the latest version of MonoGame.
Fix for ResolveRelativePath stripping drive char

As per issues #3064 and #3041, parsing a file path through the
ResolveRelativePath function was stripping out the drive letter. This
crash was especially prominent for the sound and video loaders.

This fix will strip out the platform-specific path separation character
if it exists and will not try to remove it if it doesn't.
Fixed Song.PlayPosition that is invalid on Android after a Play-Pause cycle
One more trademark fix
2MGFX project update
Merge commit '495761c' into ModelBacklog
Fixed bad keyframe continuity.
XNA appears to default this to null, not string.Empty
More model refinements.

(Cherry picked minus duplicated effort in ModelProcessor)
Merge pull request #3075 from SickheadGames/ModelBacklog

Misc model pipeline fixes
Merge pull request #3074 from SongArc/feature/android_playpause_fix

Fixed Song.PlayPosition on Android
GLsizei != size_t
Reduce allocations in GraphicsDevice.PlatformApplyRenderTargets()