Update README.md
Update README.md
minor tweaks
Merge branch 'dev'
updated bin files
Merge branch 'master' of https://github.com/GoodBoyDigital/pixi.js
Merge branch 'dev'
[CanvasRenderer] Native "alpha" Context Attribute

WHATWG Reference: http://wiki.whatwg.org/wiki/CanvasOpaque
Chromium Ticket: https://code.google.com/p/chromium/issues/detail?id=234297

This API feature is now shipping in Chrome 32 stable.  Tested there, as well as in Safari 7 and Firefox 26 (which do not yet support it).  The desired effect is exhibited with no known regressions, and should provide performance improvements, where supported, akin to the same feature in WebGL.

NOTE: As is the case with WebGLRenderer, PIXI.Stage.setBackgroundColor will currently have no effect when transparent is false.
Merge pull request #514 from brianblakely/patch-1

[CanvasRenderer] Native "alpha" Context Attribute
Cleaned the examples and the src a bit, plus docs
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
Merged fillRect and clearRect to single clearBeforeRender boolean.
Merge pull request #555 from photonstorm/dev

Added PIXI.canvas global object for fill/clear/px rounding
Modified trim to be a rectangle instead of point

removed trimmed variable on sprite as no longer required
tweaked test to not expect trim to be point
Fixed Ellipse contains function
Pass loader that completed, fixes #213
Fixes a rogue new-line character on the end of Text objects that have word wrapping enabled (causing the Text bounds to be 1 line too high).
Merge pull request #556 from photonstorm/dev

Fixes a rogue new-line character on the end of Text objects
Merge pull request #557 from alvinsight/dev

Cleaned the examples and the src a bit, plus docs