Added starting units to Deccan Plateau.

Added some detail to Nile River.

Updated Syria a little bit.

Added Pureons new tech portraits to some techs.

Portrait for Ptol champ elephant.

Gave the Military Settlement system to the Ptolemies. We'll use their merc camp for a developing merc camp system. Ptol heroes can found civic centers just like the Sele heroes.





git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14860 3db68df2-c116-0410-a063-a993310a9797
Fix civ for Ptol Military Colony.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14861 3db68df2-c116-0410-a063-a993310a9797
Silences some warnings that show up on the gamesetup screen with the new SpiderMonkey without changing any behaviour.

Refs #2372


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14862 3db68df2-c116-0410-a063-a993310a9797
Fixes warning showing up with the new SpiderMonkey.
The changed return value isn't related but returning false makes more sense there IMO.

Refs #2372


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14863 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
add a few usefull functions in ai/common-api

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14864 3db68df2-c116-0410-a063-a993310a9797
commit first version of new ai bot (named Petra)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14865 3db68df2-c116-0410-a063-a993310a9797
fix previous tag

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14866 3db68df2-c116-0410-a063-a993310a9797
remove some leftover warnings in petra

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14867 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
fix a flaw in UnitAI trade management

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14868 3db68df2-c116-0410-a063-a993310a9797
Move some resources to passable terrain

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14869 3db68df2-c116-0410-a063-a993310a9797
Ptolemaic bireme commit.
Fixed error in sparten temple when destroyed found bi Sanderd17

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14870 3db68df2-c116-0410-a063-a993310a9797
some fixes (i.e.building placement) and cleanings of petra

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14871 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Ptolemaic trireme commit.
Fixed some texture stretching in the bireme.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14872 3db68df2-c116-0410-a063-a993310a9797
another set of petra improvments, main one is a first try to place markets for trade (was random before)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14873 3db68df2-c116-0410-a063-a993310a9797
Works around infinite recursion problem.

This problems occurs with the new SpiderMonkey in debug mode, but it's not a SpiderMonkey issue.
Unfortunately I couldn't find a clean solution, so I just documented the problem in an extensive comment block and applied a workaround.
A clean solution would probably require changing the approach for counting allocations completely.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14874 3db68df2-c116-0410-a063-a993310a9797
Upgraded ptoemaic quinquereme textures and made the model narrower.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14875 3db68df2-c116-0410-a063-a993310a9797
First commit for the SpiderMonkey upgrade (new binaries and headers).

Adds the precompiled Windows binaries, pdb files, the source tarball and the header files for Windows (both release and debug).


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14876 3db68df2-c116-0410-a063-a993310a9797