Fixed #141 & Changed regen rate value from 1 to 100
* 1 = 1%, 100 = 100%... previously 1 = 100%
* Increase calculation accuracy. Example for previous calculation of Concentrated_White_Potion_Z (12428) bonus to add 20% HP recovery rate always be fail, since "1*20/100" always be round down to 0, didn't add 20%!
* Vitata_500 (12436) has incomplete vals for SC

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Warnings...

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Rename THQS_ChatingNPC.txt to THQS_ChattingNPC.txt

Typo.
Update scripts_custom.conf

Update THQS_ChatingNPC.txt field due to incorrect spelling.
Merge pull request #149 from balrogsamson/patch-1

Rename THQS_ChatingNPC.txt to THQS_ChattingNPC.txt
Merge pull request #150 from balrogsamson/patch-2

Update scripts_custom.conf
Gravitational Field full official implementation and minor fixes
- Gravitational Field will now work as official servers (bugreport:4897)
  * Fixed range of Ganbantein (16->14) and Gravitational Field (9->14)
  * Gravitational Field never misses and can hit hidden targets
  * Similar to Pressure the damage can not be increased or decreased by any means, it even hits GTB users and users protected by Devotion/Sacrifice
  * Renewal damage is now 400+100*level every 500ms (200+200*level every 1000ms in pre-renewal)
  * You can no longer do normal attacks while the skill is active
  * You now can use skills while the skill is active, however, other skills are unable to deal any damage as long as Gravitational Field is active
  * Added the possibility to link different skill unit groups together; if a skill unit group gets deleted, the linked skill unit groups are deleted as well; this was needed because when being hit, all Gravitational Fields of the person being hit need to be removed
  * Gravitational Field can no longer overlap with itself
  * Pressure and Gravitational Field will now be considered "physical normal attacks" and can consequently trigger Autospells; unlike manually cast spells, Autospells can deal damage while Gravitational Field is active
- Fixed that in renewal, weapons with a range of 2 and 3 did depend on DEX instead of STR (fixed #129)
  * Special thanks to NovaRagnarok for the fix
Sura Job Quest Fix Bug #97

Updates Sura Job Quest by adjusting how some events are triggered
Spiritual Bestowment fixed
- Fixed Spiritual Bestowment working on Gunslinger and consuming a Spirit Sphere even when no Spirit Sphere was transferred (bugreport:4340)
Fixed bugs.
- problem fast movement animation when disguised.
- devotion behaviour Can't cast on other characters when limit is reached.