6.0 changes

- Updated the tuning for Death from Above for combat. Yields results
much closer to reality. Not quite in agreement with SimC. Moving on for
now.
6.0 Changes

- Updated pieces of the Sub profile.
- Imported Mark of Warsong scratch code.
- Retuned DFA code for Mutilate and Combat. Added it for Sub.
- Killed off self.update_with_autoattack_passives(). It’s dead weight.
- Tweaked Sub code for performance and accuracy.
- Sub now tries to converge at all times.
- Fixed 0s CD Vanish problem.
- Implemented Sinister Calling on Rupture.
- Mark of the Thunderlord is always 12s because coding is hard.

Notes:
- Is Mark of the Shattered Hand coded wrong? Seems high, or the others
seem low.
- Need to change Hemo interval code. Needs to support “on_cd” or
“uptime” now, in addition to current settings.
Merge branch 'master' of https://github.com/dazer/ShadowCraft-Engine

Conflicts:
	scripts/subtlety.py
	shadowcraft/calcs/rogue/Aldriana/__init__.py