*Updated licensing header to reflect all the original project members
*Collapsed image format conversions in processing callback to a single conversion, removed a memory leak where a pointer was set to null without releasing the memory object first.
*Standardized coordinate systems -- X,Y references UI overlay except where passed off with image data for processing by the vision modules
  Scaling, rotation and flipping depending on camera used -- front has a rotation -- back has a rotation and a flip -- both scale from display resolution to capture resolution (currently locked at 640x480)
*Changed ROI selection from double tap to swipe