Pimped death screen.
Forces vehicle::of_turn to zero upon load rather than leaving it
undefined.

Normally this doesn't matter because vehicle::gain_moves() will
clobber it when the map next updates all the vehicles. However, if the
player is driving really fast it's possible for a vehicle to be loaded
while the map is in the middle of updating the vehicles, where the
undefined of_turn was sometimes an issue.
Dereligification
Get the pseudo ordering by optionnames back.
Fix UI menu auto-hotkey assignment:

prevent lag by the loop when all possible hotkeys have been used up.
Use uimenu::addentry with a std::string as last parameter, not a const char*, as that would invoke the printf formatting.
Fix name-confusion

Got it mixed up.  Thanks for the catch, vache.
Merge pull request #7841 from KA101/fixturret

Fix name-confusion
Merge remote-tracking branches 'dda/pr/7823', 'dda/pr/7831' and 'dda/pr/7835' into dda-master

* dda/pr/7823:
  Forces vehicle::of_turn to zero upon load rather than leaving it undefined.

* dda/pr/7831:
  Get the pseudo ordering by optionnames back.

* dda/pr/7835:
  Fix UI menu auto-hotkey assignment:
Shortens lightstrip lifespan.
Derp.
Fixes #7718

"Turn on stereo" and "turn on headlights" mapped to same key.
Fixes #7558

12h time display buggy in wide sidebar.
(I removed all padding in 12h mode for double-digit hours, preventing overlap with SAFE notification)
New numbers.
More numbers.
Armour sort screen fix

Fixes segfault in armour sort screen when player is naked; tmp_worn[]->type was being accessed while it was empty.
Reduces RM13 armor's power efficiency.

25 hours on a full charge is plenty of time to raid a lab/hive/etc.
Fix makeshift bed recipe to allow for sheet
Light load 8x40.
Derp.
Merge pull request #7842 from Rivet-the-Zombie/lightstrip-lifespan

Shortens lightstrip lifespan.