World: added getHeightAt() to find the height of land at a specified X Y coordinate
World demo: added multiplier to the max height for larger/smaller maps
DisplayWebgl: added aClearColor to vertex shader, added support of alpha for aVertexColor - it now blending with aClearColor
World demo: made sea floor fade into background color (sea) on lower levels using alpha
World demo: replaced RGB byte values with 0.0-1.0 floats
Position, Rotation, Body: added
BodyGenerator: added
WorldObject, WorldObjectPointer: added
BodyGenerator demo: added
World demo: added markers for the player starter points using WorldObjectPointer
BodyGenerator.generate(): made use of recipies using an ArbitaryArray instance
BodyGenerator demo: added array.js dependency
Merge pull request #29 from gheja/branch2

Branch2