Merge remote-tracking branch 'remotes/origin/development' into sin

* remotes/origin/development:
  Further improvements to map and character hitbox
  Made the world larger and more complex, added bridges and reduced the size of character hitbox
  Fixed some z sorting issues with players and what not
  Made camera follow player
  Brought hud to top
Basic follow player mechanics for monsters
Merge remote-tracking branch 'origin/sin' into development
Large number of changes brining in attacks and combat