Can draw lines in both directions using mouse.
WOAH.
Time parameterization of the lines.
WORKING ACCORDIAN
Whole bunch of skeleton functions, kinda laying out how to do these things.
Wall list.
Accordian drop down height shortened.
removeLine and convertLineToWall implemented
Lines now propagate and trigger independently of one another. Still have context color overlapping bug.
Click for tips!
Trippy spinning text shadows (probably should change)
Line breaking almost working.
ball-line collision is functional and pretty
buggy wall bouncing
wall bouncing *seems* to work
line-wall collision seems to work
some level changing code
unborked
crazy stuff
a functional game