- Reverted behaviour of set_used method for vertex buffers and added new method called fill for easy resize vertex buffer with properly filled data by constructor calls. Thanks to Darktib for a report.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/shader-pipeline@4673 dfc29bdd-3216-0410-991c-e03cc46cb475