Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
Fixes bug #1849.  Workaround MAO_Containers.esp from Morrowind Acoustic Overhaul placing SCVR records at the end rather than where expected by loadscpt.cpp.
Move the workaround to loadscpt.cpp as per feedback comments.
Suppress a warning.
fix typo
Silence some scan-build warnings.
Merge remote-tracking branch 'cc9cii/minor-fix'
Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
update travis-ci to not pull in all of boost and trimmed unneeded cmake settings
Add situational AI use of Feather, Dispel and Cure effects
Add sound for casting enchanted item with insufficent charge (Fixes #1857)
added owner global column to references table (Fixes #1695)
Implement ResetActors script instruction (Fixes #1859)
Reset RefNum when copying a reference to a new cell
Fix typo in combat distance
Fix summoned creatures not following for non-player summoners
Compile fixes for Linux
Merge branch 'master' of github.com:scrawl/openmw
Implement MagicItems flag for vendors (Fixes #1861)
Don't say Idle voices when player is not in LOS (Fixes #1436)