Instrumented the code to try to fool the emulator so it thinks that the data is beeing transfered through the serial port
Trying to fool the emulator
The code was hacked to understand the serial transfer. We did it! We fooled the emulator to make it think that someone is connected
Added a page to test peerjs with an example of a chat room
Add the peerJs to emulate the gamelink.
Attempt to implement serial comm. But we still have a bug... You can play... against yourself
Changed the protocol implementation. Still we need more work on this
In pokemon game multiplayer almost works... the players are synchronized until the battle starts...
Another attempt to implement game link
Merge branch 'master' of github.com:samfcmc/GameBoy-Online