Fixes #6957
Fixes #6967

Virologists now only spawn with 1 survival kit.
Fixes #6940

Empty lines will not appear in cloning records anymore.
Fixes #6976

Sterile Masks now work with the custom loadout.
Fixes #6831

Observing people with oil-stained clothes no longer states that they're
blood-stained.
Central Command Summary Filter

Strike team leaders had their own special role which occasionally could make them end up in the Central Command summary.
Removes reference to "THE" Syndicate.
RnD Console Runtime Fix
- This will mostly fix runtimes when items are removed and design datums are left behind.
- User now gets option to reset the console, and is told to submit bug report stating which item was being built.
- Also inserts warning into server log.
Removes bluespace crystal RnD datum
- Bluespace crystals were removed, but datum was left. Trying to build it causes runtime.
Merge pull request #6977 from PsiOmegaDelta/CentralCommand

Central Command Summary Filter
Merge pull request #6973 from runedog48/master

Bugfixes
Fixes #6702 and cleanup

Makes reinforced glass a subtype of glass, cleans up window creation copypasta.
Cleaned up window initialization leaking outside of the window constructor.
Removes unnecessary init_dir var from windows.
Merge remote-tracking branch 'upstream/master' into window-fix
Mapping changes for #6702 fix
Merge pull request #7001 from atlantiscze/rnd-fix

Rnd fix
AI's no longer able to use specop's shuttle console.

Keeps naughty AI's from launching it early.
Fixes robot movement caused by non-self using power
Merge pull request #6975 from Ccomp5950/restrict_ai_ert_shuttle

AI's no longer able to use specop's shuttle console.
Rewrote maploader to act faster and better handle set variables.

Most notably :
* better loading times, less processing loops
* lists variables are now taken into account (simples and associatives)
* every character can now be used inside a string without fear of breaking the loading process
Merge pull request #7033 from Menshin/maploader_rewriting

Maploader rewriting
Merge pull request #7018 from GinjaNinja32/robot_move

Fixes cyborg movement depending on actuators when not caused by cyborg