Added listeners to canvas element rather than document
Fixed removal of enemies via filtering
Improved Sample click events
Added shadow height to sample
Fixed bug with file naming
Added pathfind settings
Pathfind Update
Updated Sample to take advantage of pathfinding diaganol movement blocking and new force of updating
Added function to get tile position from X/Y coordinates
smooth random moving objects with boundaries initial  example psuh
Update README.md
Updated to handle new AI flag
Improved first sample with different tile range
Update README.md
Improved sample
Removed unessecary breaks in code
Fixed up sample 3
Shrunk random moving cubes to prevent tile drawing overlaps
Removed unused mouseUsed flag
Altered zoom logic