Updated to latest SFML;
[Dependencies] Initial code for NDK support;
Further work on NDK building;
Further android support
[Core] Fixed excessive memory requirements due to typo on Sprite Cache Size;
[Core] Added Rotation to TiledMap;
[Dependencies] Updated Boost;
[Core] Fixed USE_GRAPHICS compile-time error on ResourceManager;
[Dependencies] Added the rest of Boost...;
Added AndroidBoostrap support;
[SFML] Fixed a crash on ResourceStream caused by an invalid ptr;
[Core] Further android support;
[Android] Added initial support;
[Core] Fixed missing binding for TouchInfo Position;
[DefaultProject] Updated Game.lua;
[Dependencies] Cleaned up some dead code;
[Core] Added Pause/Resume support;
[Core] Fixed a bug regarding Projection and World Matrices not being properly used at end of frame;
[AndroidProject] Added default AndroidProject;
[Tools] Added Android Preprocessing support to Baker;
[DefaultProject] Added Android Project;