-MCC sandbox 2.0 new UI 60% complete
Merge branch 'master' of https://github.com/shaygman/mcc_sandbox.Altis into GAIA
Fixed Park.
Finished menu 2 in new UI
Merge branch 'GAIA' of https://github.com/shaygman/mcc_sandbox.Altis into GAIA
Fixed position error when dynamicly GAIA released
More UIs
Fixed transportation bug
Even More UI :)
Fixed Heli's not landing after combat.

Helicopters after combat stayed in the air waiting for next patrol. Its
better to stay on the ground, waiting.
Changed group behehavior if outside zone

Changed: Units move fast like ass when they are outside their zone.
Changed: Orders are cancelled when a zone is moved (including
complicated transportation system)
Updated code so mortar and air units respond correctly to agressive/defensive

Fixed: mortar/artillery now responds to defensive/agressive. This makes
it possible to give mortars a range of operation
Fixed: Air units respoind to defensive/agressive. Making it possible to
create CAS active area's.
Guaranteed to exclude non gaia units to get orders.
Reduced agression reaction
Deleted Old Shit
More old shit deleted.
Fixed heli patrol, changed mission description
More UI
Changed: heli patrol.
Do Clear orders changed (needs more work)