obiaway update

- added new commands: //obiaway [help | notify | get]
- obiaway now pulls obis from other inventories as well as puts them away according to weather, day, and SCH buffs.
- stores all obis when entering the following areas (to prevent gearcollector users from having them misplaced):
	
    Ru'Lude Gardens, Upper Jeuno, Lower Jeuno, Port Jeuno, Port Windurst, Windurst Waters, Windurst Woods, Windurst Walls, Heavens Tower, Port San d'Oria, Northern San d'Oria, Southern San d'Oria, Port Bastok, Bastok Markets, Bastok Mines, Metalworks, Aht Urhgan Whitegate, Tavanazian Safehold, Nashmau, Selbina, Mhaura, Norg, Kazham, Eastern Adoulin, Western Adoulin, Leafallia, Celennia Memorial Library, Mog Garden
The preceding 8 if clauses could be condensed into one block if you define an element to name mapping, i.e. this:
```lua
obi_names = T{
    Light = 'Korin',
    Dark = 'Anrin',
    --[[ And so on... ]]
}
```

Then you can replace the previous 48 lines with this:
```lua
        for name, element in obi_names:it() do
            if obis[element] then    
                str = str..'put "%s" %s;wait .5;':format(name, settings.location)
                if settings.notify == 'on' then
                    obi_output('Putting %s away into %s.':format(name, settings.location))
                end
            end
        end
```

I didn't test it, but it should be something like this.