Added Test results scripts (3) and changed Choice

Changed to "Choices" script so it now:
- Works when the timer runs out!
- When a choice is NOT made in time then will the player get a random
result (Rational or Emotional) and in our results will we be getting a
"No answer" to avoid bias

Test results scripts added:
- "testResult"
- "testResultData"
- "TestResultManager" (this one needs to be apllied to some object.