Added PW Command Center to unit marker

This adds the planetwars Command Center to the list of units that are highlighted with a map marker when spotted.
Updated aircraft turnrate for dev engine.
Fixed proconsole crash due to undefined function.
VERSION{v1.2.9.7}
Planetwars structures do not flatten ground on spawn. See if this method looks decent. Otherwise they can be changed to flatten after the game starts.
Metalmap for indonesia. This fixes a 1.91m spot that was supposed to be 2m.
Merge pull request #241 from Skasi/master

Metalmap for indonesia
Merge pull request #238 from Skasi/patch-3

Added PW Command Center to unit marker
New PW buildings
* Gas power station
* Energy storage
* Double energy storage
* Double metal storage
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
Add missing Mass Driver stuff; nerf damage a bit
backcomp
teleporter no longer uses _G

also removes the bezier wire which was redundant (theres already a ceg) and had super complicated xponen code
fixes #29
reinstate wire
fix
Merge pull request #242 from sprunk/patch-2

fix #29 (teleporter no longer uses _G)
Fixed Grizzly crash (issue #244), see description

When Grizzly tried to fire while its fire point was inside enemy unit convol, the Spring engine was crashing.
Easily reproduced if you spawned the Grizzly in water and a ball of 50 enemy Halberds above it.
Apparently 0 range is causing some div-by-zero crash in the engine. I seached and no other unit script tries to set weapon range to 0.

This fixes the crash, but I didn't look at Grizzly behaviour regarding shooting inside allied units as mentioned in issue #244.
This is because I don't understand the purpose of the original code added in:
https://github.com/ZeroK-RTS/Zero-K/commit/5f0424a7e55fc69af58b86d710d5c0e4a108830e

/Rafal
Merge pull request #245 from CarabusX/patch-1

Fixed Grizzly crash (issue #244). The purpose of 0 range is to hide the first frame of firing which occurs from between the gun barrels. 1 range should work too. It has to be hidden to make the beams fire symmetrically at the target.
VERSION{v1.2.9.8}
Messed with PlanetWars structure definitions. Fixed hitboxes. Added and shuffled models.
Fixed Sprung's broken teleporter PR for 91.0.
VERSION{v1.2.9.9}
Fix some aircraft turn rates which were broken just recently.
clarify gg message

see http://zero-k.info/Forum/Post/105924#105924