Added Publish Settings
Added some base class files
Merge remote-tracking branch 'remotes/origin/development' into sin

* remotes/origin/development:
  Added some base class files
Added basic world mech using tilesets
Added the ability to build the world from a csv file
Added a test map
Added hud base, hp segments too
Made some variables in the hud private
Initial commit for characters
Merge remote-tracking branch 'remotes/origin/development' into sin

* remotes/origin/development:
  Made some variables in the hud private
  Added hud base, hp segments too
  Added a test map
  Added the ability to build the world from a csv file
  Added basic world mech using tilesets

Conflicts:
	Code/LD29.csproj
	Code/States/Game.ts
 Initial work on a info popup for announcing wave info etc
 Further wok on the UI, Info popup now working
 Added support for getting the number of remaining info popup messages to be shown
further work on character progression and additional sprites
Merge back of sin's character work
Added goldenZombie
Split the mob graphics up
Actuall attached the graphics to vs
Added the score bard graphic
adding anims to character