Updates to Fox and Enemys
Update to AI

adas
Replaced trap meshes
Changed saw blade scale
Added light source to character and new enemy meshes
Merge Stryker with LevenGen2
Updates to Fox
updates to walker
Working health bars
Removed text health display
Merge branch 'LevelGen2' into Stryker
More removal of health text
Fix tile props and traps

re- did the tiles
Boss Spawning/ Gate Dropping

This is going to be redone, but it does work
Merge with origin
Remove old file in game mode

Removed file that was deleted, would cause error upon startup
Saw and Spikes collision redone/ animated

both traps now animate and only do damage when you touch the
spikes/saw, not the trap as a whole
some particle fixes
Merge LevelGen2 with master