Incorporating the precompiled header into the map editor build.
A start on a swedish translation
more swedish translations
All dialog translated
all translations done
added 3200x1800 as a resolution, in order to be able to run the game in fullscreen on my laptop
Merge pull request #398 from Suitecake/master

Shifted precompiled header include back to top of file (required on Windows)
Merge pull request #393 from alexanderkjall/master

swedish translation
Added alexanderkjall to the translator lists.
Fixed the episode 1 credits line endings.
Added debug features to VS2013 project Debug build
Merge pull request #399 from Suitecake/i396

Added debug features to VS2013 project Debug build
Fixing a bug with the quest log.
Add 95% of the shop tutorial script...

Part of #107
Merge pull request #401 from authenticate/upstream2

Fixing a bug with the quest menu.
Added support for dialogues within the shop mode + setting the position of the dialogue window.

I also fixed the shop script.

Part of #107

The last part is to more cleanly separate input management from gui update in the Shop mode,
and add support to select an item in the lists from a script to finish the tutorial.
Quick-fixed the html manual table borders.
Added the right html doctype to the offline manual.
Made AbstractMenuState::_DrawBottomMenu() virtual

It doesn't change anything feature wise, but is saner c++ code.

Fixes #405
More on the offline manual...