Update language.yml

Commit 1/2.

Expanded language.yml to include formats and styles for three main attributes:
%i : the 'custom' name for an item
%I : the 'original' name (or item type)
%e : an enchantment indicator

Wherever these three % are placed in this file, the messages in console and game use the definitions from -format and -style.

It makes the code slightly less clear, but more customisable. The other option was to hard code these formats, but at least this way you can still structure auction-info-suppressed-alt how you like.
Update floAuction.java

Commit 2/2.
Code reflects changes in language.yml.
Introduces %i %I and %e.
Alters how the code processes the displayName, giving it certain formats depending on whether it has a custom name or not.
Adds enchantIndicator to the message.

Strips messages of repeated whitespace; this was necessary as to avoid having 4 different alternative lines in language.yml. Without stripping, having %i %I %e would result in added whitespace between sections. This is also the reason why the formats had to have their own section in language.yml, because even if there wasn't a custom name and the displayName variable was "" empty, it still put the colour codes from the user's line definitions, making it impossible to strip the way I had thought of.
Update language.yml

Added the enchantment icon to the default bid update message.
Merge pull request #7 from gmthegrandmaster/master

Enchanted and re-named item clarification