Kernel Version: AK.042.XGENESIS
cfq-iosched: update tunables with mainline
msm: acpuclock-8064: use higher bus speed at lower CPU freqs

Thanks to @bedalus and @mrg666

Bedalus suggested that if lower CPU frequencies can offer higher bus
speed,
GPU use during games wouldn't require higher CPU frequency.
My testing demonstrated 4C drop in CPU temp during 3DMark benchmark.
Still needs to be tested for everyday use.
msm: cpufreq: added ultra low (81Mhz) cpu clock frequencies
msm_fb: display: Reapply LUT calibration when re-enabling MDP

CONFIG_UPDATE_LCDC_LUT values were reset when MDP was shut down.
Reapply them when coming back up to preserve the calibration

Change-Id: I60327b03d401e4ddf86cb6efdb9990a5e5c41075
Kernel Version: AK.050.XGENESIS.MAKO
net: fib: fix incorrect call_rcu_bh()

After IP route cache removal, I believe rcu_bh() has very little use and
we should remove this RCU variant, since it adds some cycles in fast
path.

Anyway, the call_rcu_bh() use in fib_true is obviously wrong, since
some users only assert rcu_read_lock().

Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
ak_mako_defconfig: set max speed to 1728Mhz
ak-mako-build: build with new toolchain A15 4.7.4-2014.01.20140206.CR83
sched: Add sysinterface for GENTLE_FAIR_SLEEPERS

Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
sched: GENTLE_FAIR_SLEEPERS fix unused cpu var
Kernel Version: AK.051.XGENESIS.MAKO
Revert "bfq-iosched: Set bfq_back_penalty = 1"

This reverts commit 878d3de96dd35e063702a6635c89739d9e501ced.
Revert "bfq-iosched: Tuning for SSD"

This reverts commit cc4047b6ca63acc4154017bea57fce0fd699ba63.
Revert "block, bfq: add Early Queue Merge (EQM) to BFQ-v6r2 for 3.4"

This reverts commit 472b380792368123aded119e3896e58971342c34.
Revert "block: introduce the BFQ-v6r2 I/O sched for 3.4"

This reverts commit 3de42c985429484f23f0d53bf8f49e84d5c78589.
block: bfq: introduce the BFQ-v7r1 I/O sched for 3.4

Add the BFQ-v7r1 I/O scheduler to 3.4.
The general structure is borrowed from CFQ, as much of the code for
handling I/O contexts Over time, several useful features have been
ported from CFQ as well (details in the changelog in README.BFQ). A
(bfq_)queue is associated to each task doing I/O on a device, and each
time a scheduling decision has to be made a queue is selected and served
until it expires.

    - Slices are given in the service domain: tasks are assigned
      budgets, measured in number of sectors. Once got the disk, a task
      must however consume its assigned budget within a configurable
      maximum time (by default, the maximum possible value of the
      budgets is automatically computed to comply with this timeout).
      This allows the desired latency vs "throughput boosting" tradeoff
      to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive
      and soft real-time applications are guaranteed a very low latency.

    - Latency guarantees are preserved also in the presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved
      while still preserving latency guarantees.

    - BFQ features Early Queue Merge (EQM), a sort of fusion of the
      cooperating-queue-merging and the preemption mechanisms present
      in CFQ. EQM is in fact a unified mechanism that tries to get a
      sequential read pattern, and hence a high throughput, with any
      set of processes performing interleaved I/O over a contiguous
      sequence of sectors.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Since each node has a full scheduler, each group can
      be assigned its own weight.

    - If the cgroups interface is not used, only I/O priorities can be
      assigned to processes, with ioprio values mapped to weights
      with the relation weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher
      priority queues.  Among queues in the same class the bandwidth is
      distributed in proportion to the weight of each queue. A very
      thin extra bandwidth is however guaranteed to the Idle class, to
      prevent it from starving.
block: bfq: add Early Queue Merge (EQM) to BFQ-v7r1 for 3.4.0

A set of processes may happen  to  perform interleaved reads,
i.e.,requests whose union would give rise to a  sequential read  pattern.  There are
two typical  cases: in the first  case,   processes  read  fixed-size chunks
of data at a fixed distance from each other, while in the second case
processes may read variable-size chunks at  variable distances. The latter case
occurs for  example with  KVM, which  splits the  I/O generated  by the  guest
into multiple chunks,  and lets these chunks  be served by a  pool of
cooperating processes,  iteratively  assigning  the  next  chunk of  I/O  to  the
first available  process. CFQ  uses actual  queue merging  for the  first type
of rocesses, whereas it  uses preemption to get a sequential  read pattern
out of the read requests  performed by the second type of  processes. In the
end it uses  two different  mechanisms to  achieve the  same goal: boosting
the throughput with interleaved I/O.

This patch introduces  Early Queue Merge (EQM), a unified mechanism to
get a sequential  read pattern  with both  types of  processes. The  main idea
is checking newly arrived requests against the next request of the active
queue both in case of actual request insert and in case of request merge. By
doing so, both the types of processes can be handled by just merging their queues.
EQM is  then simpler and  more compact than the  pair of mechanisms used in CFQ.

Finally, EQM  also preserves the  typical low-latency properties of BFQ,
by properly restoring the weight-raising state of  a queue when it gets back to a non-merged state.

Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Reviewed-by: Paolo Valente <paolo.valente@unimore.it>
bfq-iosched: Tuning for SSD
bfq-iosched: Set bfq_back_penalty = 1