Added some more test cases. Fixed a bug when rendering markers.
Testing model loading.
Changed references to GL10.
Changed model rendering to model batch.
Updated libgdx to 1.0.1
Removed libs.
Removed old code.
Started using custom shaders with model batch.
Refactored rendering to use modelbatch everywhere.
Added support for gpu skinning. Added animation system.
Added animation support.
Merge branch 'develop'