Changed board state manipulation strategy.
Fixed bug with object storage.
Fixed board state serialization, and added polling function to viw.
Added a turn-id field, to reduce client load and redraws.
Added more fine-grained case handling on view.
Added game UI to view, and more detailed error messages.
Added an exception type for matches, and fixed various typos.
Fixed gmp values not being converted to ints.
Added game piece images.
Fixed a few computational errors.
Fixed a typo causing win condition to not trigger.
Fixed issue of victory calculation not filter players correctly.
Added a win/lose/tie announcement.
Moved game rendering logic into seperate file.
Added a redirect to user index.
Fixed an off-by-1 error.