Improve timing of character movement
Send load to client

* Let the client handle load messages
* Fix #7973
Fix #10244: Export broadcast command to Lua
Remove unused member function
Remove unused constant
Move transparency check into Field
Modernize WorldMap
Modernize NewClientView
Remove obsolete Map::PutCFieldAt
Refactor Map and WorldMap
Fix typo in include guard
Refactor access to Fields
Adjust test to Map refactorings
Set NPCs on exact positions
Revert to old algorithm for nearby Fields
Add basic logging of intersecting maps
Remove unused defines
Activate debug mode by config
Remove mental capacity display
Remove unused SetLevel