Restore untrusted glStencilMask value on resume after functor

Fixes an issue where the stencil buffer is corrupted
(used in overdraw debugging, path clipping) when used in
conjunction with a HW accelerated WebView.

bug:15023700
bug:16465551

Change-Id: If201b503931380f7107a34e9a9a2f877a50f72b1
Broadcast tethered client inteface along with upstream interface name

On change in tethering upstream interface for IPV4 of IPV6 address,
broadcast an intent with both tethered client interface as well as
upstream interface name, ip address type and update type.

Change-Id: I2f23e2b8ec125339bedd454446accb23e33cacae
WiFi: Check data length before extracting

GBK to UTF convertion is carried on input data. The maximum data
that can be supported in framework is BUF_SIZE.
The gerrit is to check the size of input data  prior to parsing,
so that it will not lead to any crashes.

Change-Id: If8ff372dc26317b369643405dcea01ff28c4f1f3
CRs-Fixed: 708416
ProximitySensor: check for correct MaxRange value

Use TYPICAL_PROXIMITY_THRESHOLD for devices that returns incorrect mProximitySensor.getMaximumRange() value;

Presto's proximity sensor returns values: 0.0f(near) or 5.0f(far).
mProximitySensor.getMaximumRange() must return proximity sensor's availible range, but it always return 0, so mProximityThreshold is also 0.

So boolean positive = distance >= 0.0f && distance < mProximityThreshold;  positive will never be
true.
The cause of this problem is proprietary sensor.msm8660.so, it must set proper Range and Resolution for proximity sensor.

Change-Id: I0cf81fd20f210115cbd6db10c0070b12f1c57336