minor
CityInfoCityMovement

GUI lets you adjust speed of city and movement is based on the same
point on click system as the soldiers.

Also a stretch goal for this week I'm giving myself and that I think
will be important in the next week or so is a minimap. This would allow
players to set destinations for the city so they can go to a location to
get the proper resources and it lets them see the layout of the map. One
way I'm thinking of doing this is using landmarks instead of the actual
map.
Merge branch 'master' into Ace

Conflicts:
	Assets/Scenes/CityView3.unity