[0711] Fixed creature 14471 in Silithus

Fixed creature 14471 Setis in Silithus
Spawntime changed from 43200 to 86400
Position changed, waypoint movement added
This closes #551
https://web.archive.org/web/20071109110624/http://wow.allakhazam.com/db/mob.html?wmob=14471
Comment posted: Jul 16th 2005 - "Level 62..."
Comment posted: Nov 19th 2006 - "Hits pretty hard... has around 23k health..."
http://www.wowhead.com/npc=14471#comments
http://www.wowwiki.com/Setis?oldid=269271
Waypoints from TC/YTDB

Signed-off-by: Cala <calaftp@free.fr>
[0712] Removing Noblegarden items from creature loot

This contributes to #552
- 6833 White Tuxedo Shirt
- 6834 Black Tuxedo Shirt
- 6835 Black Tuxedo Pants
- 7806 Lollipop
- 7807 Candy Bar
- 7808 Chocolate Square
- 7809 Easter Dress
- 19028 Elegant Dress

Signed-off-by: Cala <calaftp@free.fr>
[0713] Fixed drop chance of items 7809 and 6834

Fixed drop chance of items 7809 and 6834 previously removed from
creature loot table and now moved to proper gameobject loot table
Thanks
Patman64 for pointing. This closes #552
Source:
http://www.wowwiki.com/Easter_Dress
[0714] MC - Ancient Core Hounds

* The movement path of all 15 Ancient Core Hounds in Molten Core was reworked.
  Additionally, they were moved to their correct spawn location.
  Corehound + 00 should have a little script executed on WP 10, but I don't think `dbscripts_on_creature_movement` can handle this right now.
[0715] MC - Cleanup

* ClassicDB only, related to https://github.com/classicdb/database/commit/3cf3175b7cdde383c37b2515cdd7542c9930cd7a
[0716] Added support for autoopening of UBRS door

* Added support for SD2 script of opening the UBRS door
This closes #207
[0717] Silithus - Twilight Prophet

* Twilight Prophets will not follow a certain path.
* Two Twilight Avengers will guard each Twilight Prophet.
* The re-spawn timer of Twilight Prophets was increased to 30 minutes, up from 10. (Comments on wowhead.com, allakhazam.com and thottbot.com + retail inf.)
[0718] Removed no longer used completion script for quest 994

* Removed no longer used completion script for quest 994 (Escape Through
Force)
This is handled by SD2. This closes #558
[0719] Fixed proc rate of item 10803

* Fixed proc rate of item 10803 (Blade of the Wretched)
Thanks Scotty0100 for pointing. This closes #554
Source: TBC-DB
[0720] - Nice linking Tobsch, dork!
[0721] Fixed stats of creature 8208

* Fixed stats of creature 8208 (Murderous Blisterpaw) in Tanaris
Source: Bestiary + TBC-DB
[0722] Added completion script for quests 112 & 114

Added completion script for quests 112 (Collecting Kelp) and 114 (The Escape)
Source UDB 4.3.4. This closes #576

Signed-off-by: Cala Haryon <calaftp@free.fr>
[0723] Improved end script of quest 2520

* Improved end script of quest 2520 (Sathrah's Sacrifice)
Thanks Zingzah for pointing. This closes #579
[0724] Fixed GO 177219 in Dire Maul

* Fixed GO 177219 (Gordok Courtyard Door) in Dire Maul North
Thanks Metalica for pointing and fixing. This closes #563
[0725] Fixed level range of creature 2070 in Darkshore

* Fixed level range of creature 2070 (Monnstalker Runt) in Darshore
Thanks Zingzah for pointing and Metalica for fixing. This closes #573
[0726] Fixed size of GO 179516 in Dire Maul

* Fixed size of GO 179516 (Fengus Chest) in Dire Maul North
Thanks Metalica for pointing and fixing. This closes #564
[0727] Fixed creaturetype of a few totems

* Fixed creaturetype of a few totems which where wrongly set as
'unspecified'
they should now behave like totems instead of mindless and harmless
melee creatures
* also added a specific workaround for summoned creature 6066
(Earthgrab Totem). Workaround because creature 6066 (Earthgrab Totem)
is summoned by spell 8376 which has wrong spell effect 42
(SPELL_EFFECT_SUMMON_GUARDIAN) instead of spell effect 87
(SPELL_EFFECT_SUMMON_TOTEM_SLOT1) preventing the summoned creature to
properly use the TotemAI. Hence, we emulate the right AI with ACID
(eventAI)
This closes #13
[0728] Removed creature 14351 in Dire Maul

* Removed creature 14351 (Gordok Bushwacker) in Dire Maul North as this
NPC is spawned by script
Thanks Metalica for pointing. This closes #562
[0729] Trial of the Sea Lion
Objects:
Strange Lockbox - corrected
Bubbly Fissure - both missing added

Thx to Zingzah for report in ClassicDB
This closes #574

Signed-off-by: Cala Haryon <calaftp@free.fr>
[0730] Update related with Druids
Closes #578

Signed-off-by: Cala Haryon <calaftp@free.fr>