Wrong type for rgba

Hi,

I think you did a typo. From my understanding of the code, the RGBA value should be numbers, not it (as they are in the RegionAttachement class).

Thanks for the tool.
Allow Skin.AddAttachment to overwrite safely

Allow Skin.AddAttachment to overwrite an existing attachment as intended.
( For more info, see the Remarks section of: http://msdn.microsoft.com/en-us/library/k7z0zy8k%28v=vs.110%29.aspx )
Allow customizing file to load from CLI.
Needed for editor.
Clear mesh deform in setToSetupPose, untested.
Include algorithm for std::min/min.
Update for latest libgdx, GL 1.x support is gone.
Updated goblins example data.
Clear the track before calling end on the listener.
Fixed skeleton attachment position.
Merge pull request #198 from pharan/patch-1

Allow Skin.AddAttachment (C#) to overwrite safely
Merge pull request #186 from Fraggle/patch-1

Wrong type for rgba
Allow a track to mix with the track below.

http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
Merge branch 'origin/master'
Simpler test.
Fixed AnimationState error.
Go back to clearing the entry after the "end" listeners.

Changing the AnimationState state from an "end" listener is problematic even when the entry is cleared before the listener, so better to make the track that is ending available to the listener.
Better handling of AnimationState state changes during listeners.

Except "end" listeners, don't change the state from there.
Bug fixes.
Fixed flickering with multi page atlases and animated attachment changes.