AI Photography Extention #2

Gives the ability to take and view photo to Cyborgs

AI's share their photo album with connected Cyborgs, and connected Cyborgs have the pictures they take saved to the AI's album. If a Cyborg is not connected to an AI, photos are saved to the Cyborg's camera object. If a Cyborg has photos in it's album while not connected to an AI, but is subsequently connected to an AI, the photos are added to the AI's album. This is initiated by pulsing the appropriate wire on the borg.

Cyborgs can attach images to newscaster feeds, from the active album available to it (the AI's, or its own if disconnected)

Cyborgs cannot interact with photocopiers, but however have become a moving printer. They are every inefficent at printing, and thus can only print two color pictures before needing to be refilled with toner (simply click on them with toner in active hand).

Added some span classes to the previous AI photography work.

One minor bug fix to photocopier which could result in a photo object ending up in the 'hand' of an AI or cyborg.
Changelog
Added some feedback to cyborgs and others nearby when they print a picture.
Reduces "much duplicate" code.
Adds message after successfully unsecuring a machine.
Fixed a bug where holy water had to be applied twice for blessing
Merge branch 'master' of https://github.com/tgstation/-tg-station into aiphotoext2

Conflicts:
	code/datums/wires/robot.dm
	html/changelog.html
Removed a thing because Miauw is right
Gia's Feedback. Thanks!!
Signed-off-by: Firecage <firecage@hotmail.com>
Remove some buggy ass, unnecessary code of mine that's causing runtimes
Merge branch 'master' of https://github.com/tgstation/-tg-station into aiphotoext2

Conflicts:
	code/game/machinery/newscaster.dm
Merge branch 'master' of https://github.com/tgstation/-tg-station.git
Does a lot of stuff
Ports Pandemic machine fix from https://github.com/NTStation/NTstation13/pull/469
force 0 weapons now have no chance to knock down

fixes #3414  where the bikehorn had a 10% chance of knocking down someone when aiming at the chest
weapons with force below 5 can't knock down
Fix for #1721

fixes #1721
Sprite will now update correctly when repairing a rwall with a single metal rod.
same fix applied to single metal sheet used to repair a rwall

same fix applied to single metal sheet used to repair a rwall
Fixes hotkey mode always being set during login. winget() was returning "true", not 1 or 0. It now compares for the string.