Compact serialization for variable-length integers

Variable-length integers: bytes are a MSB base-128 encoding of the number.
The high bit in each byte signifies whether another digit follows. To make
the encoding is one-to-one, one is subtracted from all but the last digit.
Thus, the byte sequence a[] with length len, where all but the last byte
has bit 128 set, encodes the number:

  (a[len-1] & 0x7F) + sum(i=1..len-1, 128^i*((a[len-i-1] & 0x7F)+1))

Properties:
* Very small (0-127: 1 byte, 128-16511: 2 bytes, 16512-2113663: 3 bytes)
* Every integer has exactly one encoding
* Encoding does not depend on size of original integer type
Compact serialization for scripts

Special serializers for script which detect common cases and encode
them much more efficiently. 3 special cases are defined:
* Pay to pubkey hash (encoded as 21 bytes)
* Pay to script hash (encoded as 21 bytes)
* Pay to pubkey starting with 0x02, 0x03 or 0x04 (encoded as 33 bytes)

Other scripts up to 121 bytes require 1 byte + script length. Above
that, scripts up to 16505 bytes require 2 bytes + script length.

Conflicts:
	src/main.h
Make CPubKey statically allocated

Conflicts:
	src/hash.h
Remove <<<