add batch scripts for update (svn-based) and generate, update to latest gl.xml
apply cmake-init fixes
revisit generation:
* remove function objects from api (for now)
* introduce OPTION_GL_BY_STRINGS and OPTION_STRINGS_BY_GL
* revisit naming scheme and reduce global data (meta)
* favor "string" instead of "name" in api (getString, getExtension, getEnum)
* replace tabs with spaces for code generation (perhaps use var for python scripts here or replace afterwards?)
* probably some review "styleguiding"
restructure meta (test)
GLenum and GLextension and GLMeta: refine python scripts and sources
start on binding gen refactoring (extensions)
move template getter
restructure generate initiation
Use standard OpenGL naming, now incompatible with glew
continue on enums and some meta
continue on bitfields
introduce GLboolean
rename files and continue on values
continue on types and refine type integration
continue on types
remove pycs
add additional pyc ignore
add accumulative header
add gl namespace
Windows fix: missing include