This is a major change to the Max and Maya solution/proiect files.
The solution/project files are for Visual Studio 2013 (althouth they
should load fine n Visual Studio 2012), but the build now requieres:
- VS2008 for Max/Maya 2011-2012
- VS2010 for Max/Maya 2013-2014
- VS2012 for Max/Maya 2015

I fully expect some of the build combinasons are broken. Jenkins will tell
us and I'll fix those