Kinda similar to what Buzurg has been working on. I've been toying with
jpct's fps example to understand how the first person perspective should
work. I've cleaning up the code a bit and adding basic support for jumping
and strafing.
Kinda similar to what Buzurg has been working on. I've been toying with
jpct's fps example to understand how the first person perspective should
work. I've cleaning up the code a bit and adding basic support for jumping
and strafing.