Refactored shooting into player class
Refactored tileMap to take in a parameter for the location of the map
directory.

Part of #23
Moved original map files into new_game folder.

Part of #23
Merge branch 'master' into albrecht_refactor
Moved all filenames into the locals module, and made various other minor
refactorings.

Part of #87
Moved all filenames into the locals module, and made various other minor
refactorings.

Part of #87
Merge branch 'move_filenames_to_local' of https://github.com/nhandler/cs429 into move_filenames_to_local
Fixing bug which caused crates to spawn incorrectly.
Merge branch 'master' into sounds

Conflicts:
	game/src/gameScreen.py
	game/src/player.py
	game/src/shooter.py