- Added AI support for multi-target pumps as interrupts to opponent's removal

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25693 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Added check in pumpAgainstRemoval() to prevent illegal number of targets

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25694 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Allow AI to use pump-all spells/abilities as interrupts to opponent's removal.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25695 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Attempt to fix a bug so triggered abilities check the timestamps of cards before resolving

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25696 269b9781-a132-4a9b-9d4e-f004f1b56b58
Testing specifying more memory for the android build process specified in the pom.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25697 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Adding a nullcheck for the PumpAI Targeting

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25698 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Remove invalid targets after resolved Shroud/Hexproof/Protect from list of threatened objects to prevent duplicate saves

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25699 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Removed obsolete code from ProtectAi

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25700 269b9781-a132-4a9b-9d4e-f004f1b56b58
- fix two cards containing delayed triggers

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25701 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Converted Vanish into Memory

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25702 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Update clash effects for multiplayer games

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25703 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Update HumanCostDecision for Sage of Hours

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25704 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed a bug in CostTapType

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25705 269b9781-a132-4a9b-9d4e-f004f1b56b58
- more cards ready for multiplayer games
- Fixed a LKI issue when using RepeatEach effect (for each XX destroyed/exiled this way, its controller ...)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25706 269b9781-a132-4a9b-9d4e-f004f1b56b58
Attempt to fix forge-gui-desktop/src/main/config/forge.sh

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25707 269b9781-a132-4a9b-9d4e-f004f1b56b58