Basic caching


Former-commit-id: d61447358dcc2e678a0f245f9fa62ac43786b6bf
First pass at implementing GLKMatrix.

Former-commit-id: c40bc2d3ff55c8dc73b84f4d962639d883e0f648
Passing dummy renderer objects around.

Former-commit-id: 3e30e0d58a798d4977d06279a258992c1814886d
Merging Lars' cache code


Former-commit-id: 4722d1ff4c68da407dcc544980939dc4ebcb98ed
CCBReader compatibility changes for Sprite Kit


Former-commit-id: 1c06ebc19a6164cdb072d4de221b5af633e33687
CCBReader Sprite Kit compatibility


Former-commit-id: 6810cd658b1a635aa0f97934e1fd68b535675992
Merge branch 'develop-v3' of github.com:KoboldKit/cocos2d-iphone into develop-v3

Conflicts:
	cocos2d-ui/CCBReader/CCBReader.m

Former-commit-id: 3f8f3ee6dc9b814e50759584a40dde24408318f5
update to support polyshapes.


Former-commit-id: 4213748c750d22d7204426c9be6ff619637f3820
fixed a compiler warning (type conversion)


Former-commit-id: 70ac4c0404781f44fdbbb6617f9644d52ad01da1
merging


Former-commit-id: b8ce43c098af529aa5884fc605e4a27a253f9595
Blend mode cache.

Former-commit-id: 35f9b5f3bc9cb50b6f1f352165425338f48c3e26
Starting to get blending mode caching working.

Former-commit-id: bb9caa631a4791488c8d7e6fbcc44ab089810e44
Merge branch 'develop-v3' into render-queue


Former-commit-id: 35b481e4c0985903d8d3a98b4f0501a40011a155
State caching in the render queue.

Former-commit-id: 1de567bdb160e536d929750fd7f1cc22d4c91184
Draw calls made from the render queue!

Former-commit-id: 6b8466a384c72a4ca80c06fcb1b5c6a4f3b2f584
Merge branch 'develop-v3' into render-queue


Former-commit-id: 79fce0854e13397d8e43587ac336a5597f8dbaed
Batching working at a basic level


Former-commit-id: f81dfd22213ecec9796c165ffbe679d4c5a7b501
Whoops, forgot to commit all the changes.

Former-commit-id: d0e44a3651abd29a472809a4e627fc336301b9a6
upgrade CCBReader to support joints.


Former-commit-id: 8ef1a42523e1be9012356faf00458b4bcacd246c
Chipmunk CCBReader working for Pivot Joint.


Former-commit-id: 8228fc1400014cc21545f33f94bd509e66b7f0f0