- Suffered a windows crash, lost all documentation on changes while I was offline last 3 days, so from memory:

* Created roll_for_poison function
* Updated readme.md
* Pygmys can now attack from 2 blocks away
* Effects now work correctly
* Nested check for poison in attack
* Created new GUI to display other monster healthh bar when in FOV
* Added Evasion/Accuracy roll.
* Added panel argument to render_bar function