Overload registerEvent() to factor out common functionality
Replace DirectPoint with native ofVec3f class
Unpack right types in OscOptionalUnpacker (prevents warning flood)
Make gesture events static
Update DirectFinger and DirectObject to use ofVec3f (forgot to do it before)
Add GenericManager class to avoid endemic singletons
Move InputGestureOsc to core OscInput
Use ofMatrix4x4 and OF functions in Renderer and derived classes
New graphic subsystem
Refactor simulator graphics
Clean simulator, and rewrite to use new graphics
Update TableApp to use new simulator
Unify graphic transformations in TableApp on a global matrix
Update and put InputGestureLongPush and InputGestureTap code in .cpp files
Clean and some minor tweaks (mostly cosmetic)
Match 2D TUIO coordinates mapping to new graphic subsystem
Update README and install.xml
Merge branch 'Refactor_Eloi' into 1.X_series

Conflicts:
	src/Core/TableApp.cpp
	src/Core/TableApp.hpp
	src/Simulator/Simulator.cpp
	src/Simulator/container.hpp