almost there. Finally solved the mode switching.
Merge branch 'master' of github.com:Aatu/FieryVoid into gravLance
Merge branch 'master' of github.com:Aatu/FieryVoid into gravLance
and another try
first weapon code
first ship code
more ships, more code
Merge branch 'master' of github.com:Aatu/FieryVoid into dilgar
more ships, more code, Dilgar Dilgar
even more Dilgar
and more code
first code. Working quite a lot already. GUI (small error), buying of missiles, to DB and back.
all seems to work for the SkySerpent
fighter missiles for sky serpents fully operational
last code
final code
fixed rules on firing additional fighter weapons, fixed bug with other missile launchers
fixed buying of fighter missiles over fleet max
fixed weapon arcs on fighter missiles
Merge branch 'fighterMissile'