Merge pull request #1 from MacroTree/MyBranch

My branch
FPS detector
Altered Pokemon party menu and menu popups. Seems to give me a 1-3 frame per second boost. Someone verify for me!
Merge pull request #2 from unsol/master

Altered Pokemon party menu and menu popups. Seems to give me a 1-3 frame...
Removed unused PartyMenuPopup.cs.
Fixed issue with multiple target popups. Now when you are attacking or clicking a target, it will make only one window.
Still need to work out a bug in the BattleGUITmp function in Pokemon/PokemonDomesticated.cs, where the window target is reset constantly, so you cannot change targets or close the target window while you are being attacked. I figure that is a minor issue right now though, and I want to commit this before something else changes!
Merge pull request #3 from unsol/master

Removed unused PartyMenuPopup.cs.
Something in Player/GameGUI.cs in the InventoryWindow function is broken. Commented it out for now.
Started to break out setting player character position, party, and items. In the future, we'll code this to get data from DB, as to load a user save.
Merge pull request #4 from unsol/master

Something in Player/GameGUI.cs in the InventoryWindow function is broken...
Removed useless key bind.
Merge pull request #5 from unsol/master

Removed useless key bind.
Null Quaternion Fixed! FPS back to 31!. Player avatar had a buggy joint component