# Fixed Chat Box positioning

Box locations are now calculated based on screen position.
# Attempting to fix some collision/movement issues

Clear the desired position every time we change directions. However
setting it to 0 could have unforeseen consequences so it makes more
sense to just set desired position to actual position when not moving.
# Commented out LUA error reporting code

This was ported over from the Ray Wenderlich project I started from and
it was meant to function with Obj-C and doesn’t seem to be working
properly/at all so I’m commenting it out for now.