Added a hint to disable window frame and title bar interaction when the cursor is hidden
Added a hint to disable windows message processing in SDL_PumpEvents()
SDL_SetHint( SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, "0" );
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Fixed Mac OS X build
Fixed bug where changing the window border would change the window size on Windows.
When the window fullscreen mode changes, update the display resolution
Fixed bug 2526, but regressed delivering dead key presses
Added annotations to help code analysis tools

CR: Bruce Dawson
Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400
Generated dynapi stuff for the new WinRT entry points.
http://hg.libsdl.org/SDL/rev/6a9da341d3e8
Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen)
Setting the window size changes the fullscreen display mode, unless a window display mode has been set.

Testing:
* Ran testsprite2 --fullscreen, used Ctrl+ and Ctrl- to change window sizes, verified that the display mode changed as well.