Fullscreen
some changes in bigscengraph, also removed unnessecary fields ScreenHeith and Width in ConeTree
now using my own daemon
got rid of pageup / down, now up and down, yay
F1 toggles inputs, so you can type in guave
added a rotation member to the cone and node
layout sucks still, rotate is there, but shows that layout sucks
got rid of split screen idea
now there is an oculus example, fun
highlight and collapse in one function, dynamic types - yay