cwcheat fix

Fix Criminal girls Money cheat
_S NPJH-50316
_G CRIMINALGIRLS
_C1 MONEY
_L 0x01693FF8 0x000AAE60
oop
Correctly auto detect arg for 8,16,32 bit on 0x0
Merge pull request #5142 from adrian17/master

Removed dead code from UI
oop
Merge pull request #5138 from sum2012/cw-cheat

cwcheat 0x0 auto detect bit
Don't truncate spline/bezier through mode

Don't truncate the through mode bit in the vertex type during
normalization. Normalization is used to convert different vertex types
to a singular normalized one but the through-mode bit should be preserved.

This only affects (fixes) spline and bezier draw commands. The only thing
that was broken was games that drew splines/beziers with through-mode and
have matricies that differ significantly from the identity (didn't load
identity before drawing).

This should not break anything and fix #5087 .
Fixed cwcheat 0x0 >  0x80000000 bug

Thanks @Kingcom
Merge pull request #5144 from sum2012/cw-cheat2

Fixed cwcheat 0x0 >  0x80000000 bug
Merge pull request #5141 from Bigpet/BezierThrough

Don't truncate spline/bezier through mode
windows: Move rawinput stuff into its own file.
windows: Clean up rawinput code a bit.
windows: Stub out HID rawinput.
Eat some cycles in the Dcache invalidate funcs.
Eat some cycles in suspend/resume interrupt funcs.

These are really common, hope this doesn't have ill effects...
Eat some cycles when working with event flags.
Eat cycles when messing with the dispatch thread.
Eat a few cycles when checking callbacks.

Some games really spam this function.
Eat some cycles when reading the button data.
Eat cycles when enqueuing GE lists.