animation on discard event in game now works
ready to refactor to all events
completed sycronized calling between view and model
ready to add human user interaction
implemented user selection for mahjong images
prepareing 1炮N響 blocking calls for user
fixed cycle of checking peng, gang, hu on some player discard for user interaction
implemented peng, gang, hu options for user to select
preparing to fix hu target detection together with choice for discard
optimized target detection, no halt now
assembled welcome page
imported all images