0.1.12
======

* **New:** Added Representations. In supporting environments (like Maya)
  Representations are accompanying versions to the original one holding
  representational data or in another word the same data in another
  representation.

  For example, a Maya scene may contain a very complex high res polygonal
  object, which can not be easily drawn in view port. It is now possible to
  create a Representation (may called GPU) that holds the same data in a
  gpuCache node. The current implementation for Maya automatically generates a
  BoudingBox representation (BBOX) a GPU (GPU) representation and an Arnold
  Stand In representation (ASS) for certain types of versions during
  publishing.

* **New:** There are now two types of publishers, one called "Pre Publisher"
  and the other called "Post Publisher". The Pre Publishers are run before
  publishing the file and the Post Publishers are run after a successful
  publish operation.