Pickups now can be picked up by players AND no longer can be farmed for meter.
Primary fire on weapons hang down a little while longer before re-raising.
boop
BULLSHIT
boop
boop x2
why is this happening
whyyyyyy
All instances of Wait in death sequences have been replaced with Stop, which should keep monsters from persisting in the world.
Berserk pickup is no longer blinding.
Stand in one place for too long and Hae-Lin plays a little with her figurines.
Slashing downtime for the Kharon has been reduced. Now you can slash more frequently practically whenever you'd like, as long as it's not right after an attack has finished.
Idle animation now has sprites, non-pistol weapons now can do idle animations.
Bullet impacts now have sounds.
Hammer no longer gives out HyperComboCounter or SuperMeterCounter on hit.
Multiple voodoo dolls should no longer cause ungodly slowdown.
Barons have a spammy alternate attack, retreat slightly when pained.
Exodus now has widescreen frames.
Pushin' errythang because why not.