Received custom metadata and store in SHHunt
Added splash screen, saved images to file
first pass at screen flow change
Update SHAppDelegate.m
Merge remote-tracking branch 'origin/screenflow' into customMetadata

Conflicts:
	scavengerhunt/scavengerhunt/SHHunt.m
if a user has entered a code and downlaoded all assets for a hunt, then don't require entry of a code again.  Also allow a user to pick between starting completely over with a different hunt and starting the same hunt over again when tapping "start over"
Added in custom instructions screen UI
Merge remote-tracking branch 'origin/david' into customMetadata

Conflicts:
	scavengerhunt/scavengerhunt/SHHunt.m
Lots of changes in logic to handle many corner-case bugs associated with restarting hunts over again (the same one or a different one) from all possible states.  Phew.
Added targetItem custom title and description, custom start and finish button
Making the custom finish values optional
don't allow getting badges when in the background
Merge branch 'customMetadata' of github.com:RadiusNetworks/scavenger-hunt-ios-os into customMetadata
Make the default title and description on the distance screen be the huntId and text describing how far you must be to trigger the item.  This is shown if no custom title and description have been set.
bump version
ipad storyboard update
ipad testing updates - background color, view resizing
ipad dynamic distance title and description
Merge branch 'customMetadata'