skeleton building and posing examples
more alternatives for normals, winding number header only
signed distance and isosurface meshing
next filename, draw quad meshes, template specializations,
added init c-style callback, useful to add additional antweakbars
fixed bug in initialization of the void* for the data of the c-style callbacks
fix in makefile for daniele
visual studio fix for deform_skeleton.cpp
fix from Nikolas to principal_curvature.cpp
mouse controller comment
Merge branch 'master' of github.com:libigl/libigl
 pass by reference
bug in readme
bug fix in winding number
more robust weight computation in skeleton poser example
list to matrix with padding (poly mesh to quads)
Merge branch 'master' of https://github.com/libigl/libigl