Null checks for connection, fixed improper call to setup(), other small changes
Merge branch 'master' into more-game-logic
Merge branch 'master' into more-game-logic
Merge from master
Build fixes
Merge branch 'master'
fixed list iterator erase/increment bug
Merge branch 'master'
use ctrl key on windows
partially complete paddle modifier
stubbing out the SetupController (see #49)
Merge branch 'more-game-logic'
Merge branch 'master' into round-lifecycle
Connections working, players being created... not assigned a paddle yet
initial implementation of the SetupController

it works, but it’s ugly
cleaning up the round management stuff

there’s a bug with the animation event handling so i’ve commented out
the line that causes the error for now
added the missing myriad font that causes a minor error every time that it starts

It is in the bin/data directory. I don’t like having stuff in the bin
directory that isn’t build output, but it’s what oF expects.
Merge branch 'playercontrol' into round-lifecycle
i think that error was due to an unclean build issue

it seems to be ok now
update player manager to indicate when a round is active