1) Check if the keycode of a KeyBinding already has an associated
Controller binding, then list this ControllerBinding in the control
option menu (instead of NONE)
2) Update ControllerBinding keycode if the associated KeyBind keycode
has changed since it was created (note: would be better to save a
KeyBind in the ControllerBinding object?
3) Update to forge gradle 1.2 & forge 1057
4) Bump mod version # for continued testing