fiddling
no size constraint needed
get rid of some yodas
remove some code related to removing window frame
reflow comment
rename some m_ vars
delete now unnecessary bookkeeping
delete more dead code
window creation
namespace instead of static
_main_ to RealMain
turn on debug, switch to d3d11
comment cmake settings
zoom w/ mouse wheel
fix cursor on wndclass
text scroll
add cmake to build dx11 shaders
copy font sample code and use our shader build
back to dx9, fonts are a mess