SDL2_ttf library was added
Added library path for dynamic builds
Physics step and max framerate was moved into the PGE_Window static
Templates for basic Engine GUI
Added "Beaten cat" for crash message
Some small improvements to the crash handler
Improving crash handler + adding segserv handler
Added PressStart2P font into engine's resourses
Added template for Font Manager
Merge branch 'master' of git@github.com:Wohlhabend-Networks/PlatGEnWohl.git
Fixed build on Linux
Added fix for SDL2_platforms
Updates of some build scripts
Organizing of "Junk" files of building process
Object files, MetaObject files, UI's H files, etc. will be
stored into bin/_build/* instead of source directories
Added stacktrace for Linux
Fixed of not updated layer lists
Bug appears when you add new layer by "Add to new layer"
context menu option.
Added fields into changelog of the editor
Added --config=XXX argument
You can run engine with opening of file without config selection dialog
where XXX - is a name of folder in the configs/ directory
dummy change
Added flip functions for SDL_Surface