Implemented Camera::travel
Perspective view implemented
Recoded Camera
Oblique view implemented
'front, side, top & oposed views implemented
Implemented axis orbits
Implemented camera rotations
Added Model class
Impelemented Model Class
Added Composite Model
Added balls
Added Table
Added inner borders
Small changes
Changed ball distance as therorical spheres
Recode
Added chalk
Added stick
Added holes
Cuboid as Mesh