Hot fix for issue with numhits not fading
Merge pull request #109 from KayenEQ/master

Hot fix for issue with numhits not fading
Compiler option for playing with npctype_cache as was requested for a feature.  Not entirely tested may need some work. Currently defaults to old behavior on #repop.
Export clear_npctype_cache as both lua/perl general functions.
Revision to spell damage calculations
Merge pull request #110 from KayenEQ/master

Revision to spell damage calculations
Resolve SQL error on attempt to insert Consumption of the Soul values
Resolve "unknown identifiers" in Bot::GetActSpellDamage
Merge pull request #111 from af4t/master

Resolve SQL error on attempt to insert Consumption of the Soul values
Enhanced spawn conditions with new onchange option DoRepopIfReady
tasks crash fix
Fix for crashes related to #repop force and not clearing quest timers, resulting in a zone crash. Quest timers are now cleared on zone repop.
Typos in spawn condition log messages
Merge branch 'master' of https://github.com/EQEmu/Server
demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession.
Merge branch 'master' of https://github.com/EQEmu/Server
Merge with master
Some clean up related to the entity_list changes
Fix corpse_list check in remove mob
fix for npcthis crash in new spawn condition case.