Note about uimd.ini.
DestroyAnims -> DestroyAnim

Thanks to Gluk-v48.
Taggify CloakStop.

Thanks to Gluk-v48.
Veterancy: Made clear the amount the mind-controller can get does not factor in the multiplier for the mind-control victim.
Update the version and copyright date for 0.6-dev.
Minor wording change: It's not just Sensor Arrays.
Battle Bunkers can be entered in red health.
Ivan can enter a Grinder without bombing it first.
Open-topped units cannot jam charging defensive structures any longer.
Vessels being repaired in Ship Yards are no longer immune.
Tech Structures won't start playing their animations without an Engineer.
Change to queuing objects with BuildLimit higher than 1.
Spawners now support cloak.
Fix for Ivan Bombs forgetting their owner when it cloaks.
Fix for crash with loose SHP files in game's folder.
Customizable Drain options
KillDriver.KillBelowPercent=
AirRate
Spawner enhancements, Flying Aircraft Carriers
Return tech structures to original owner on defeat or exit.