Improved star rendering
More IsValid checking
Updated map to version with windows and ambient sounds
Map update
Added prop_ff_module:GetPlayerTargetedTile(ply=LocalPlayer())
Added a check to eliminate a rare error in sgui/shields.lua
Fix for stars apparently going through the ship
Override sequences now start shuffled again
Ships now have a maximum velocity because of the speed of light or something
Added Repair Tool
Added velocity indicator
Added autoscan button to sensors
Reduced cull threshold for stars
Merge https://github.com/Elecner/finalfrontier
Added copyright stub
Merge pull request #84 from Elecner/master

Added Repair Tool
Added fix for possible error in sgui/lifesupport
Merge branch 'master' of https://github.com/finalfrontier/finalfrontier
Some additional checks to account for networking unpredictability
Merge pull request #4 from finalfrontier/master

Update 2