Change from lwjgl to jogl and rework OpenGLRenderer to use jogl

also change how editor uses opengl
some modifications to how renderer works as far as when the Game is
passed
include jogl natives and source
jogl javadoc at http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc/

a classpath should have the following:

        <classpathentry kind="lib" path="jogamp-all-platforms/jar/gluegen-rt.jar"/>
        <classpathentry kind="lib" path="jogamp-all-platforms/jar/gluegen.jar"/>
        <classpathentry kind="lib" path="jogamp-all-platforms/jar/jogl-all.jar" sourcepath="jogamp-all-platforms">
                <attributes>
                        <attribute name="javadoc_location" value="http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc/"/>
                </attributes>
        </classpathentry>
Merge branch 'master' of github.com:minkcv/HyperCard-Stack
removed unused jogl jars to reduce size