Added death transition delay in Play_State.
Merge branch 'master' of https://github.com/wsoft-48hour11-team11/zenilib

Conflicts:
	bin/x32/game.exe
Merge branch 'master' of https://github.com/wsoft-48hour11-team11/zenilib

Conflicts:
	jni/application/Play_State.cpp
Fixed merge issues.