Block fly hack
Refactor C03PacketPlayer
Refactor VACState so it is no longer static
Refactor handleFlying()
Add vac-floating-ticks-threshold to server.properties -
it is the number of ticks before a player is reset due to floating
Add vac-fly-reset-kick-threshold to server.properties -
it is the number of times a player can be reset due to flying before
being kicked.
Add vac-fly-reset-log-threshold=3 to server.properties -
it is the number of times a player can be reset due to flying before
being logged and having admins notified.
Reformat all sources
I'm so sorry.
Unwrapped all lines because Minecraft just doesn't work well with short lines