Added PBR library Lux
Compiled in Unity
Removing Lux submodule
Adding Lux to repo
Fixed issues with pouncing

Added Game Over screen
Started some saving loading stuff
Added compiled shaders.
Merge branch 'ericsworkingbranch' into lux

Conflicts:
	Assets/Materials/sci13.mat
	Assets/Scenes/PrisonShip.unity
Luxxed all the ship materials
Fixed a lux bug
Merge remote-tracking branch 'Raptor/SentryCamera' into lux

Conflicts:
	Assets/Scripts/Raptor Scripts/RaptorInteraction.cs

NPCs now look from head transform.
Cameras detect dead bodies.