commit
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
commit
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
commit
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
commit
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
	GoliathGame/GoliathGame.sdf
commit
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/GoliathGame.sdf
commit
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
	GoliathGame/GoliathGame.sdf
	GoliathGame/GoliathGame.v11.suo
Got Player saving working for now.
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
	GoliathGame/GoliathGame.sdf
	GoliathGame/GoliathGame.v11.suo
Pushing my save functionality, inside Global.h there is a function called SavePlayer()
Merge branch 'master' of https://github.com/jkwendorf/ICS_169-Goliath

Conflicts:
	GoliathGame/Debug/GoliathGame.exe
	GoliathGame/Debug/GoliathGame.pdb
	GoliathGame/GoliathGame.sdf
	GoliathGame/GoliathGame.v11.suo