[1/2] Speed up booting on multicore devices.

1. Add multithreading support to Installer/installd.
2. Parallelize package scanning.
3. Parallelize boot dexopt.

Change-Id: Id42b2bf4a737f93f9ecd9b5819344adbb735f0fb
frameworks/base: translation - RU

I68d6eab8893419e8ec192d45f1e6b42ddff3e62b

Removed whitespace :-[

Change-Id: I21331da48224ec3f91fc25da9bce6f8a61ebb35a
Hun Translations updated

Change-Id: Iaae7618f41b1ef71b098579b413188e11b7695eb
Finish fixing Zygote descriptor leakage problem

In order to prevent Zygote descriptors from leaking into the child
environment, they should be closed by the forked-off child process
before the child switches to the application UID.  These changes close
the descriptors via dup2(), substituting a descriptor open to
/dev/null in their place; this allows the Zygote Java code to close
the FileDescriptor objects cleanly.

This is a multi-project change: dalvik, art, libcore, frameworks/base,
and external/sepolicy are affected.  The CLs need to be approved
together, lest the build break or the software fail to boot.

Round 2: indent change

Bug: 12114500
Change-Id: I090402136a8a8b7d6aad6eb153026e85d7cf6ad3
Frameworks: Notification Reminder Interval && Fixes (1/2)

Calculate actual length acceptable for the
	flipper to flip through per device,
	dpi, shade type, etc. A crespo user
	emailed me and said they were having
	issues in this area... Added benefit
	is we can now have separate
	flippers for landscape on devices
	where landscape shade is longer than
	portrait shade (non-tablets).
	Create second flipper and set
	visibility rather than doing the
	complex string breaking on each rotation.

Change EditText type to capitalize sentences
	by default when setting message.

Notification updated to allow user to stop
	the sound by clicking and dismiss
	with a button.  Allows a user to
	cancel the sound but keep the
	notification around.

Also add Flip Interval option since (device dependant)
	the strings parts can potentially be a
	lot longer with this method.

PS2: Oops forgot to git add and ammend lol
PS3: Update file name so I don't conflict with
	mnazim's upcoming feature lol
PS4: Set title limit as well.  Use marquee
	in the case that user's input is too
	large to fit the view.
PS6: Bad math is bad for layout padding

Change-Id: I14572917f499cc27a612da15130666db3fb592eb
Merge "[1/2] Speed up booting on multicore devices." into kk4.4
Frameworks: Slim recent app screen

One of the parts on AOSP google missed to update/improve in the last
couple of releases is the recent app screen to allow better and faster
multitasking. I had always a special vision how it could/should look
and gives the user a faster workflow.

This commit is now our new recent screen. It is a complete new implementation
and replaces googles AOSP recent app screen. The code changes in the base itself
are quiet miniml to call the new recent screen.

Some notes:

1. This patch needs a new repo: frameworks_opt_cards which is a central repo
   to get any kind of googles cards style. Thanks Gabrielle Mariotti a ton who
   made the base for this library and hellped a lot out.  We just fixed together with him some parts
   and mad it useable as AOSP central library. So we can use it later for other
   changes as well

2. Preload needs to work 100%. So it is needed to check that the calling parts
   (like hw key rebinding, pie, navigation bar) do a proper preload. If they do not
   recent screen will just not show up. To follow what they are doing you can enable
   debug in RecentController.java which exactly shows what was called.

Some notes to the patch itself:

- Recent app  screen slides from the right edge into the screen

- Show recent apps in new google card style. Most recent apps show
  expanded with the app screenshot. Other are collapsed. Of course
  the user can change expanded/collapse of each app during the session where the state
  will be restored on next access.

- Compared to AOSP recents we do a 3 stage loading
  1. step: preload the task list and build or update the cards (does not load any content at this point)
  2. step: User actually toggled the recent screen....icons, text and screenshot thumbnail which will get visible are loaded now
  3. step: Recent screen is fully animated in. All other non visible content at this time are loaded now.
  This allows a smooth experience for the user and a minimal load on the first 2 steps. Especially important due that we handle
  a lot animations which are very picky when it comes to background loads. last 2 steps are async multithreaded loading tasks.

- We are using for the app icons and thumbnails a bitmap LRU cache controller to have fast access to the bitmaps we need. This improves especially
  the scrolling and as well the loading time due that allready loaded app icons are holded in the LRU cache.

- Theme support is included as well for all items the recent screen has

- Most important point: Way faster workflow now. The recent screen neither freezes the underlaying app nor it does interrupt the current process the
  user is in. It just slides over the current app about 40% of the screen. Back button as well just an outside touch (which will be passed trough to the app)
  allows to immediatelly go ahead in your workflow.

- Normal click opens an app, longpress opens app detail screen (note: we have only one hidden action on our current recents. If we later decide there could be
  other actions as well...showing a google card menu button on the top right is a very easy task and allready provided from the frameworks_opt_cards lib)
  swipe left or right removes the app from the current tasks

- Pinch to zoom out gesture provides the ability to remove all tasks with a big red warning!!

- All above mentioned actions are animated.

- As usual it is multiDpi compatible

- A lot work went into the optimizing especially for low end non gfx devices where animations
  as well listview scrolling is not that easy. We got the maximum out of optimization here which
  gives acceptable results on low end devices and amazing one on the gfx capable devices.

- A small side note this patch contains as well a fix on navigation bar preload.

Thats the short description.....user need to see it to get the real benefits of this new way.

cheers

kufi

Change-Id: I1925cd9ea37f2239585445142bd37370f137eabd
Merge "Frameworks: Notification Reminder Interval && Fixes (1/2)" into kk4.4
Merge "Frameworks: Slim recent app screen" into kk4.4
Frameworks: SlimRecents - add TRDS

replaced xml drawable with 9patch drawable to remove the overdraw

moved opt cards drawables into opt cards repo

Change-Id: I8ca379337298dcfc33b9ea288ea15440a2e0b0b4
Frameworks: Do proper recent preload on hw key rebinding.

Current behaviour is that it is one time preloaded. And after that if again
a recent call is fired it does not preload again....which results eg on new
recents in not opening recent at all or on all recents in sometimes weird list
behaviour.

Ensure that the mPreloadedRecentApps is set back to false when an action
is peformed to give it free for next recent call. We either can assume
that it was cancelled allready (so mPreloadedRecentApps is allready false)
or that a recent action was called so we set it to false to give it free
for next call.

As well this commit removes the code duplication

Change-Id: Ib589356dde661476ee6090c437de7493eedcc10d
Merge "Hun Translations updated" into kk4.4