Merge pull request #7 from jamast/master

new features: shader + cbuffers
Merge pull request #8 from jamast/master

#FIX: name collision with math types from MathTypes.h
Vec3 to XMFloat3
Merge pull request #9 from jamast/master

common content path for scene loading
Merge pull request #10 from jamast/master

Application abstraction & cleanups
Merge pull request #11 from jamast/master

application ctor
Added Camera Rotation using mouse
Static Meshes now with Transformation

(no CBuffer Class used) because of circular references
Merge remote-tracking branch 'upstream/master'

Conflicts:
	HDA_CG/Code/src/Renderer.cpp
	HDA_CG/HDA_CG.vcxproj
	HDA_CG/HDA_CG.vcxproj.filters