Working paddle + ball
kleine collision bug.
Bricks
Data recording werkt!
Win/Lose condition
Geheime mechanic met de muis.
Track variables in main.
Commentaar in main.
Adds breakout_init.pde for initialisation routines, to keep breakout.pde as empty as possible
Calls initBreakoutGameWorld to initialize game
Adds *.tsv to .gitignore
Collects functionality in fewer files
Imports collections in scene.pde
Reorganizes stuff
Implements ball pull and particles
Merge branch 'bpijls_develop' of github.com:bpijls/gameusability into bpijls_develop