Improved on maps

SceneB (medium) is more or less finished
Add warning GUI prefab
Add Subject + MaxSpeed @ Incident
Add Selected-Tram-menu
Adhere to maximum speed due to incident
Finished up bigger map
Warning buttons hooked
Connect all score fields to ScoreManager
Fix Scene A
Do not log onCollision
Fix Scene B
Improve performance by reduce null checks in FixedUpdate
Code for Tram/Obstacle Collision prevention
Fix bug in Train: at init calc current path
Add lineRenderer between warning and incident
Add diagonal non-linerenderer line
Fix tram scale and collider size
Working opening/closing of Right Menu
Show current speed in speed slider
Merge branch 'dev' into background

Conflicts:
	Dummy/Assets/LRG_Controls.prefab
	Dummy/Assets/LRG_NonLevelComponents.prefab
	Dummy/Assets/LightRailGame.cs
	Dummy/Assets/Scene.unity
	Dummy/Assets/Train.cs
	Dummy/Assets/TrainModel.prefab