Map buttons and Axes to actions not keyboard buttons
Added fork description and updated usage instructions
Fixed for picky browsers without gamepad support
Simplified mapping and input handling calls
Simplified mapping and input handling calls
Fixed compatibility issues with Impact++
Added instructions for Impact++ users
Added better Impact++ specific example
Added a boolean to turn on/off Gamepad mapping
Removed unnecessary comment
Fixed the "turbo mode" feel of triggering
Suggest handling gamepad before update parent code

It worked a lot better for me, for things like "on release, do blah"
Merge pull request #1 from lunarcloud/master

Map to Actions!