Added a bunch of comments in libObjects.
Extended episode1 with 2 scenes and an item for testing purposes.
Items can (must) now be collectable or non-collectable.
Ŝome work on openable containers.
* actions of playerchar now (mostly) are methods of the PC respectivly Character class instead of functions of libCli
* open/close of openable objects now's fully functioning.
Merge pull request #12 from maste9/actions_to_methods

Actions to methods