GRIM: Fix going to fullscreen in the demo
EMI: Skip setting up the text when it will be repositioned later.
LUA: Make userdata print out a hex value like EMI.
EMI: Fix compiler warnings for specialty texture ID.
Merge pull request #970 from JoseJX/FixUnsignedIntegerComparison

EMI: Fix compiler warnings for specialty texture ID.
EMI/GRIM: Remove unsused roll parameter from setupCamera calls.
GRIM/EMI: Rename setupCamera to better describe what it does.
Merge pull request #971 from JoseJX/CleanupSetupCamera

EMI/GRIM: Make the setupCamera function more clear
EMI: Add the alpha channel to the color encoding.
Merge pull request #969 from JoseJX/MakeTheColorMatch

EMI: Make the actor ID for Colors match the retail version.
GRIM: fixed compilation error
EMI: fix for EMI demo crash by ignoring setting shadow to null Set
GRIM: fix compilation warning
GRIM/EMI: attempt to fix over read buffer. cleanup types
GRIM/EMI: Fix off-by-one in GfxOpenGL::readPixels
AMIGAOS4: do not remove symbols from daily builds
MYST3: allow game run in fullscreen
GRIM: Fix build
GRIM: Add a swap_renderer command
GRIM: Add save and load commands