starting refactoring arhitecture of ui

+ ui separated on three layers
  + capsule level(comp, basic items and controls)
  + lowlevel objects which is
    + basic items or controls but wrapped to object like entry, button, label
    + objects built on comp and basic items like a panel, swiper, container
  + high level object based on lowlevel like card, menu, click_item

+ now all low level and high level ui elements is objects but with sprout integration for easy to use
  with concepts dsa like a state checking, partial restore and services