Added functionality for block dragging
Added initial scrolling support
Added bounds for scrolling and dragging
Bundled up redundant code into setup() and fixed PlayerTurn logic. Created pop-ups for how-to, whose turn it is, and new round which are called through GameView. Fixed the GameActivity layout so that it displays best on all screen sizes.
Merge branch 'alex' of https://github.com/rabaut/project1
Things are looking pretty good at this point. I noticed a bug where the
falling animation isn't being translated properly when you scroll.

Conflicts:
	src/edu/msu/cruelworld/stacker/Game.java
	src/edu/msu/cruelworld/stacker/GameView.java
Game layout now properly displays on every screen size both horizontal and vertical. If we have time we might want to design another layout for horizontal for a better look
Merge remote-tracking branch 'origin/master' into chris
collapsing fixed, end game trigger not in and saving not implemented.