added locking doors and cleaned up
more stuffs

Lock render is still wip, as are most things. That said, I can render
monolith eyes anywhere now.
finished networking changes for locks
last tweaks done
last few changes
render tweaks
personal pockets DONE
teaked personal pocket generation rules
limbo fix
lock tweaks

Changed how locks are modified so all modifications occur through
NewDimData
Naming improvements

Clarified naming in DDLock and associated methods. Still not quite done.
added json validation for saves
fixed typo in DimDataProcessor and DungeonHelper
Merge branch 'StevenRS' of https://github.com/Quetzi/DimDoors

Conflicts:
	src/main/java/StevenDimDoors/mod_pocketDim/EventHookContainer.java
Non functional partial update