Resolve depends between block and global aux
closes #2723
Adding ability to append to Tecplot ASCII files.

Adding a test for this capability.

This feature basically consists of writing multiple Tecplot ASCII
files into the same file using std::ofstream::app, which Tecplot is
indeed able to read.  The drawback is that the Mesh is written to the
file each time. I have a question in to Tecplot support to see if it
would be possible to have only one copy of the Mesh in the file,
similar to the way the Exodus file format works.

Appending is not currently supported for binary files, if you have
selected the binary output format for Tecplot, the ascii_append flag
will be ignored.  I'm also investigating appending to binary files, so
this interface may be updated in the future.

Refs #440.
Fixed problem when running peacock w/o input (closes #2781 and #2771)
Merge pull request #2797 from aeslaughter/peacock

Updating Peacock, again...
Merge pull request #2796 from friedmud/contact

meshed annulus test
Removing obsolete RichardsModule files, only register in RichardsApp.C
closes #2798
Refactor of Kernel into KernelBase and Kernel
refs #2800
Refactor MOOSE internals to use KernelBase instead of Kernel
closes #2800
another Peacock fix related to #2781
Merge pull request #2801 from permcody/refactor_kernel

Refactor kernel
Merge pull request #2799 from permcody/richards

Removing obsolete RichardsModule files, only register in RichardsApp.C
Fixed messed up input file parameters (#2788)
Merge pull request #2802 from aeslaughter/outputs-2788

Fixed messed up input file parameters
Adding a const shared vector in ExecTypes to be consumed throughout MOOSE
refs #2795
Fixed bug (#2781)
Repaired Open File button crash (#2781)
Merge pull request #2806 from aeslaughter/peacock

Fixing outputs related bugs
Merge pull request #2804 from permcody/exec_types

Replace on-the-fly creation of ExecFlagTypes vector
Make tests pass cross-platform, reactivate ref #2717
Merge pull request #2808 from bwspenc/j_int

Make tests pass cross-platform, reactivate