srand() & simple rand() supporing seed
use js variable for rand_seed
Revert "use js variable for rand_seed"

This reverts commit 3e31f83ac762e34b266b7888aec161bb2b843dd1.
fix rand_r; add rand_r in test_rand
Add support for Ninja and Eclipse+Ninja testing in test_cmake.
Fix typo in GL library abort function case.
Fix (harmless) out-of-bounds access on vertex attribute indices in GL emulation init when GL_FFP_ONLY is set.
Implement glGetTexEnviv and glGetTexEnvfv in GL emulation mode.
Fix typo in case of abort_noSupport in library_gl.js.
Add test for glGetTexEnv implementation. Fix output of GL_TEXTURE_ENV_COLOR color data from glGetTexEnvfv.
Fix GLImmediate signature after rebase.
Replace printing to stderr with logging warning.
Fix GL_FFP_ONLY path to enable/disable vertex attribute arrays as a response to glEnable/DisableClientState instead of adjusting that during rendering.
don't remove whitespace in emcc, not worth the time
remove stale comment
handle unsigned reads in safe heap
add missing ;
make debug checks in asm2g more lenient, so they pass on fastcomp
fix flakey lua benchmark
fix test_source_map