Antags - Exploitable Information - MKII

Players are now able to add exploitable information about their characters under the Setup > Antag option menu.

Syndicate agents can access general + potentially exploitative information  from the syndicate uplink screen.
This information is added as new characters join but never updated to reflect later in round changes.

The exploitable information records will remain even if someone would delete the standard records using the employment/security consoles.

Based on http://baystation12.net/forums/viewtopic.php?f=5&t=11149 and comments from #6241

![Information Setup](https://www.dropbox.com/s/v0ya7a5674mg1a2/Antag-Setup.png?dl=1)
![Syndicate Uplink](https://www.dropbox.com/s/twvb9m086mgdid8/Antag-Uplink.png?dl=1)
![Information List](https://www.dropbox.com/s/5azimhmk6czex8y/Antag-Submenu.png?dl=1)
![Information Entry](https://www.dropbox.com/s/dkei03n2daz59y2/Antag-Entry.png?dl=1)
The best work-around to make newlines work in NanoUI. I'm certainly open for better suggestions.