- couple of smaller adjustments to various parts of the API
- Added 2D support (Physics2D raycasts) to LugusInput
- Updated Unity3D project to Unity3D 4.3
 - Added method to get Random value inside DataRange interval
 - Changed TinyXMLReader to also handle comments and headers
 - Added support for JSON parsing by adding MiniJSON
 - Extended the test scene with additional buttons to load only from XML or JSON to test seperate providers

 - Added additional checks in the ConfigProviderDefault to see if the file actually exists
 - Changed XML loading and storing scheme to add a root element and header to the file
Merge branch 'master' of https://github.com/LuGusStudios/LugusAPI
Merge branch 'master' into lugusconfig-develop
 - Added a check in LugusConfigProvider to see if the Config-dir actually exists. (Does not create one yet)
 - Fixed bug in LugusConfigDataHelper to properly close the </Config> tag at the end of the config-document.
Merge branch 'master' of https://github.com/LuGusStudios/LugusAPI
 - Added PlayerPrefs + webbuild support for LugusConfig
 - Refactored XML support for LugusResources and LugusConfig
 - Added easy-to-use GUI debug functions for LugusConfig
Merge branch 'robin-develop'
Merge branch 'master' into robin-develop