AH-333 Changed character model and pos system
AH-333 Added animation path to the MLX filetype
AH-333 Popping lerp between positoin frames
AH-337 Started working on the system
AH-359 Random fps drop bug removed killed
AH-337 Work in progress
AH-333 Animation blends now work for the forward track
AH-333 Animation blending has been upgraded
AH-333 Fixed movement direction on force move
Temlate LOL is uzome! //André
Merge remote-tracking branch 'origin/master' into buffer_template
AH-337 Made some progress in the binary converter and loader in common.
AH337 Splitting it up
Merge branch 'master' into AH-337_Separate_object_from_MeshPhysics
AH-333 Pulled in master
AH-333 New animation blending and edge climb paths
Merge remote-tracking branch 'origin/master' into AH-337_Separate_object_from_MeshPhysics
AH-337 updated .gitignore so that the .txx file is removed.

Warning in player is fixed and separation is done.
Fix tests for Visual Studio Code Coverage.
Fix tests for Visual Studio Code Coverage.