minor changes. to be rewritten when merge with dev
Merge branch 'dev' into TeamModeBotStuff and fix number of enemy bots problems

Conflicts:
	client/game/classes/s.Bot.js
	client/game/classes/s.SatelliteGame.js
testing the emit events for baseHit
for some reason the game works flawlessly?
Merge pull request #238 from cooperjbrandon/TeamModeBotStuff

Team mode bot stuff