create server & close game socket timing
fixed load in capture phase
show/hide layers instead of add/remove, randomize seating order fix
tunnel action fix
phantom - flier interaction
bridge layering
dragon move "action" icon
barn score misplaced, don't rotate cloister
wagon move from/to abbey
Merge branch 'master' into release

Conflicts:
	src/main/java/com/jcloisterzone/game/capability/TowerCapability.java
	src/main/java/com/jcloisterzone/game/phase/ActionPhase.java
	src/main/java/com/jcloisterzone/rmi/ClientStub.java
	src/main/java/com/jcloisterzone/wsio/server/SimpleServer.java
3.0 beta 3