initial commit
Add card and deck objects
Remove wrong README
Modified add_player method of game to return a reference to the player object that gets added.
Began altering game and player so that the game is more player-driven, rather than the players being game-driven. This should work better for our game model, in which the server is waiting on players to provide input. Also added fabfile to .gitignore.
Added _next_player_turn to game to give the game the ability to allow each player to bet in turn.
Modified _next_player_turn to select the next ACTIVE player, not just the next player.
Beginning to implement the ability of the game to update itself after each turn. Also added _poll_active_players to find out how many players are left who haven't folded.
Streamlining... getting the _initialize_round function completely set up.
Changed the _initialize_round function: the first player to have a turn isn't the small blind, but the player to the left of the big blind.
Continuing to streamline the basic API of the game class. update_game is now theoretically correctly handling folding, checking, seeing, and raising (and by extension calling).
Beginning to implement _end_round and _end_cycle.
Full _end_round and _end_cycle skeletons implemented.
Changing the Player class to not know stuff about itself that the game assigns to it. Instead, the game will keep track of roles it has assigned to each player that affect relations between players, and the Player class will only track things about itself that don't directly affect interactions between other players.
Adding the poll_game function, which will return useful data about the state of the game and players for use by the server's game room HTML templater. It isn't complete yet.
Updated poll_game so that it's now returning all information that should be needed to format a game page for each player or for a spectator.
Changed functionality of _initialize_round to reflect earlier changes in the Player class.
Poker functionality should now be complete, minus checking validity of moves made and stuff to do with cards.
Implemented _get_previous_player function.
Fixed a couple typos in the player_test file. These tests are still sufficient; it's the game that's going to be a real nightmare to test.