Added another control scheme for controllers: Uses right stick to manage rotation. This rotation is relative to some origin throughout the game. This should make it easier for the player to pick a rotation.
Merge branch 'master' of https://github.com/OlivierHokke/AudioGame

Conflicts:
	SecondDraft/Assets/Levels.unity
	SecondDraft/Assets/Prefabs/Alex OVR.prefab
Added Default Controls switch