Add mouse press trigger action
Refactor mouse press trigger action
proper sphere for Physics2 example
fix orbital controls (helpful in dev/testing) camera getting in app.js . better system to have a good free cam for dev / scene view purposes todo.
ThreeView: remove bad check of three objs having only one child. borked in Physics2 where a single entity (in ThreeView a Object3D) has both light and mesh, works correctly now.
physics2 example: fix the client side cam config to current version
physics2 server side (txml): use placeable scale instead of mesh scale for the lightsphere. to work with current WebTundra where mesh scale is not implemented in ThreeView. is good in general also as using placeable scale is the normal recommended way, mesh scale only for rare exceptional needs.
physics2: a correctly sized sphere.json for real now
clean
Merge pull request #8 from playsign/mousepress

Add mouse press trigger action
Merge pull request #9 from playsign/physics2fixes

Physics2fixes
physics2: enable orbital controls and setup cam correctly again
Make the boulder clickable in WebTundra
Host back to "localhost"
Add free FreeLook.js and Remove OrbitControls.js
Rename dropEntity to dropBoulder in line 39
Merge pull request #10 from playsign/clickAndFly

Enable mouse press and free look controls in physics2 example
Merge remote-tracking branch 'rex-wtn/master' into ctm

Conflicts:
	src/app.js
	src/view/ThreeView.js