[feature] Blender export dummy classes removed.
[feature] Added health to player and methods to increase and deacrease health and check if the player is alive.
[feature] Radiation can kill the player now where dead means that the player is unable to move.
Font rendering added, Matrix translate/scale allow 3 floats as parameters
Merge branch 'moderngl' of https://github.com/glPortal/glPortal into moderngl
Made health and trigger commits consistent with other code
Removed unused maps and change the lighting in n1.xml
Added jumping
[feature] Makefile adapted so that the new structure compiles on GNU/Linux.
Merge branch 'moderngl' of github.com:GlPortal/glPortal into moderngl
Upside down door fixed
Merge branch 'moderngl' of https://github.com/glPortal/glPortal into moderngl
[fix] Deallocated memory allocated for the renderer.
[fix] Deallocated memory allocated for the scene loader.
Portal updates
Fixed some portal methods to allow proper interaction
Added portal boosting
Doubled updaterate
Turned on vertical sync to limit FPS
Added SDFont tool to convert .ttf to a Signed Distance Field for use in GlPortal
Merge branch 'moderngl' of https://github.com/glPortal/glPortal into moderngl
Added jump speed constant
Moved world.destroy() to the other destruction method
Cleaned up velocity transform through portals
Cleaned up some portal shooting code