Improvements to Visuals

I've tweaked some of the code in the Tester class (Will eventually be
the Viewer class) so that objects at a distance will appear to be
smaller than nearby ones.
Cycle Time Changes

I removed the sleep command and increased the cyclesPerSecond variable
to 60,000 cycles per second. This might be prone to change in the
future, but it most certainly makes calculations more precise to
increase the amount of cycles.
Quick Bug Fix

This code helps with the distance-size ratios.
Merge pull request #5 from themaddoctor1/viewer

Healt, Early Weapons, and Viewer