Tween over Transforms now works more intuitively.
Tween animations can be looped. And they clean up after themselves.
Shady camera uses tween now.
Number tweens can loop too and misc fixes.
Merge pull request #55 from VajraFramework/tween

Tween over Transforms now works more intuitively.
Tween along a parabola -- not yet working.
MInor, fix the build.
Rename UiSPriteRenderer to SpriteRenderer.
SpriteRenderer can now switch between multiple textures to display.
ShadyCamera automatically changes focus when the selected unit moves to a different room.
Set desktop builds to run at 60fps, because of monitor sync rates. Running at 30fps on a 60fps monitor causes such terrible "tearing" it makes me want to throw up, for real.
Tween along parabola, working.
Jumping along a parabola to ledges works.
Merge pull request #56 from VajraFramework/sprite_renderer

Sprite renderer
Merge pull request #57 from VajraFramework/tween

Tween
Merge branch 'master' into transition
Finished implementing transition zones and changed how the camera switches rooms.