Listener Items

Added "WASD" keys to class vk, also added them to the key array
cModernListener code

Making this class similar to the third tutorial as of now UNFINISHED
Merge remote-tracking branch 'origin/master' into Joshie
Merge remote-tracking branch 'origin/master' into Joshie
Listener Modification

Change names of bools. Added jumping code that is similar to the yhopper
class. Added IsKindOf and RuntimeClass methods similar to tutorial 3
Listener Items

Added "WASD" keys to class vk, also added them to the key array
cModernListener code

Making this class similar to the third tutorial as of now UNFINISHED
Listener Modification

Change names of bools. Added jumping code that is similar to the yhopper
class. Added IsKindOf and RuntimeClass methods similar to tutorial 3
STRAFE

Added code from email and tested strafe. It works
Merge remote-tracking branch 'origin/tyler' into Wes
Added code to Grenade classes
XML Comments for cCritterArmedPlayerFirstPerson

XML Comments for cCritterArmedPlayerFirstPerson
Added code to Grenade classes
Merge remote-tracking branch 'origin/Wes'
Added the Grenade Cartridge to the armed player

Added the Grenade Cartridge to the armed player
Listener Change

Put our listener into action
Removed all of the old models and added in the models that are going to be used for our game.
Merge remote-tracking branch 'origin/Joshie'

Conflicts:
	ACFramework Version 2.01/ACFramework/cModernListener.cs
Added in all the models for the game.

All the models have been added to the frame work. I also changed the
name of some files as they had typos (those are the files that may have
appeared to have been deleted and then added back).
Merge remote-tracking branch 'origin/Wes'