* **New:** Updated h2a to also export motion blur data out of polygons.
* **New:** Added a publish script for animation which creates alembic caches for cacheable nodes.
* **New:** Added a publish script for rig to check if there is a proper cacheable attribute on one of the root nodes.
* **Fix:** Fixed repr_tools.RepresentationGenerator.generate_ass() to consider file nodes with the fileTextureName attribute having an input.
Merge branch 'master' of https://github.com/eoyilmaz/anima