-Fix output path for 64 bits release build
cast the pointer as uint in ToSharedTextureNode.cs
Merge pull request #86 from sebllll/uint_pointer

cast the pointer as uint in ToSharedTextureNode.cs
-Update cube testure bug
-Device manager clears resources at the end of the frame
Merge branch 'b31.2' of github.com:mrvux/dx11-vvvv into b31.2
-Fix topology on metaballs
-Update feraltic
-Added file texture pool
-Added 2d file texture with pool
solution
-Texture Pool was not adding ref on a task
-Device renderer does better logging on exception.
-Fixed destroy which can be called after dispose (RCW bug).
Temp target renderer was not updating format properly
-Added more check to shared texture, and should now work with dx9 if format speficied is ok
Input element now has autoindex option, if you use the same semantic twice
Merge pull request #96 from mrvux/b31.2

B31.2