issue #3401: physical lua banding script and auto script
Fixed mistake in documentation addImage doesn't support gif format
Fix for missing field in particle file.
fix error for load spriteFrames from plist in CCAnimationCache class.
remove should not have path.
issue #3401: physical lua banding script, add testlua->physics test
Adds release date to CHANGELOG
Merge pull request #4934 from ricardoquesada/changelog_fixes

Adds release date to CHANGELOG
Adds RELEASE_NOTES.md to repo
Adds TOC
Removes RELASE_NOTES
misc changes
Tables fixes

Since markdown doesn't support  tables, it is using
"fended" blocks to simulate tables
minor fixes with the information
Remove useless samples
Merge pull request #4937 from ricardoquesada/relase_notes

Relase notes
Fix:Resolve the release lua test sample compile error
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding

Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
issue #3401: add physics lua auto generate to android.mk