Fix texture support in shadergen
Merge branch 'master' of github.com:gwaldron/osgearth
Workaround: temporary FIX for the draping/clamping jitter problem when using MP.
Undo regression; was causing stretchy textures
ClampingTechnique: set the clampable grroup to DYNAMIC d.v. to prevent jitter until we can find the workaround
Changed default precision for floats in gles shaders to fix draping jitter.
Merge branch 'master' of https://github.com/gwaldron/osgearth
Add a simple URLRewriter class to the HTTPClient

The new URLRewriter class allows you to provide custom URL rewriting
logic to modify urls right before they are sent to the server.
Relaxed requirement that a server must return a content type in HTTPClient
Various patches

Patches to move the implementation of virtual destructors to .cpp files
rather than inline in the headers.  Some versions of GCC have issues
with not generating a vftable at all if a virtual function is not
defined in a cpp file.  This can cause dynamic casts to fail and other
sorts of havok.
Checking for srs validity in ExtrudeGeometryFilter.
Exporting osgEarth::Features::Filter
Merge branch 'topic-makpatches'
Fixed bug in EarthManipulator for touch events on iOS (needs tested for Android).
Added clamping technique to fix slow qt annotation tools.
Merge branch 'master' of github.com:gwaldron/osgearth
Added a custom bounding box option to the TFSPackager
Merge pull request #368 from flyncode/master

Added a custom bounding box option to the TFSPackager
Removing unused code in LinearLineOfSightNode.
Removed unused get/setFrame functions from Controls.
Fix clamping of radius draggers in Annotation Editors.
Removed unneeded 64BIT_BUILD CMake changes.