Spawn Point & Checkpoint

Created and implemented a spawn point and checkpoint. Player teleports
to spawn point at beginning of level when its Start() is called. When
player passes checkpoint, static position stored in SpawnPointScript =
location of checkpoint. When the player dies (in player death script),
it calls the SpawnPointScript to teleport the player to the last
checkpoint.
Merge branch 'master' of https://github.com/dvera2/ggj2014

Conflicts:
	Assets/Scenes/Level1.unity