Completely removed vector of boolean values that was previously used to keep track of each Ship's status on the board. Also, Board now removes any dead ships from _shipsInPlay vector.
Got rid of compile warnings, added spaces for easy reading, moved typedef in Board class to make it global, removed unecessary includes in files.
Added pre and post condition statements, changed some function names, and refactored some functions in general for Board class.
Added pre and post conditions to Ship class header.
Attempting to have uniform ostream references throughout game.
Got things working again.
Made it so that background music files have to be passed to executable. This should keep program from crashing on machines that cannot play sound.
One minor issue with a newline in Game.cpp
Made push.sh push all branches
Implemented error checking on ship placement. Also changed when Ship items get removed from board upon death.
Got rid of destructor for Game class as it was unecessary (we hope!).
Tidied up a bit, purged unecessary files from irrKlang folder (mostly documentations).