Asset Folder

Organized the Asset folder into easier to find aspects. Enemies - folder
to hold all enemies - enemies are organized by type or size (ranged,
small, large, melee) GUI_Extras - contains buttons and health bars and
those extra objects, GUI_LevelDesign - contains backgrounds, tiles and
other objects for the background, Heroes - contains the assassin
(evilHero), knight (goodHero), and a female hero because she looks
awesome. Weapons_Extra - contains some medieval weapons that could be
added enemies if needed.