Fixed bug: Gatherer now drops food on to a properly snapped location, instead of on the exact location it was dropped
Added dynamic attack stat and a randomization of attack values
Modified randomization
Merge branch 'develop' of https://github.com/bajuwa/IAT410 into develop
test

Why can't I commit?
Merge remote-tracking branch 'origin/geoff' into develop

Conflicts:
	Assets/Scripts/MapUIManager.cs
Merge remote-tracking branch 'origin/geoff' into develop
Merge remote-tracking branch 'origin/geoff' into develop
changes positions

For some reasons Unity reset the position of the GUIText.
Future reference, position x = -0.65, y = 0.38
Did some code cleanup and fixed a bug regarding food selection
Added new images for ant units and food.
Rearranged unit locations for the playtest
Accidently removed the gatherer display image
Changed how Text works

Using GUIStyle, made the text wrap and bold. It now has more of a
appearance of being bounded in the box using hardcoded values.

TODO:
1. Do same with image to the left of it
2. Remove hardcode for more reliable values that will be resolution safe