bugfix: forgot to negate statement when refactoring
Initial port of Don Bright's Nef3->PolySet converter
Ignore empty Nef's when renderinge
Bugfix: We didn't cache top-level objects properly
Fixes to build against homebrew-built dependencies
Only output debug info in DEBUG builds
hull-of-hull bug: bugxi and test for exposing it
crash fix: forgot null check of missing dxf
Green refactoring, but uncertain if we should keep it
Preliminary large refactoring: Created GeometryEvaluator as a replacement for PolySetEvaluator. Use ClipperLib for 2D CSG (first baby steps). This design is far from perfect but sacrifice design for staying in the green. This version is broken, but can render primitives.
Basic linear_extrude now works
Implemented rotate_extrude, basic support for 2D CSG, fixed some linear_extrude issues
Compile fixes
Implemented import to Polygon2d, fixed twist bug, added convexity support
bugfix: Proper cache handling of visitor
Handle CgaladvNodes
Made CGAL_Nef_polyhedron a Geometry subtype, implemented 3D transforms, implemented projection, implemented render
Fix for linear_extrude with center
Handle Nef polyhedrons as temporary geometry nodes
bugfix: reverse order of conversion to Polygon2d